At Skydance Interactive we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows we want to bring even more risk-takers innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Following the success of our 2020 genre-defining hitThe Walking Dead: Saints & Sinners and our Webby nominated Best Immersive Experience Behemoth we are currently working on several highly anticipated games for emerging platforms that we cant wait for you to play!
Guide animation team in the overall look and feel of the animation ensuring consistency in style and storytelling to the artistic vision of the project.
Oversee the production process including planning schedules and allocating resources (internal and external) ensuring the projects remain within budget and timelines.
Work closely with other departments to ensure understand the vision of the game and how those translate to interactive animation.
Address any challenges that arise during production whether they relate to creative differences technical issues or team dynamics.
Team Management:
Manage and mentor a team of animators (internal and external) in various aspects of animation production.
Manage the schedule and work of the animation team on a project.
Work with production to establish a timeline and needed resources.
Work effectively with outsource teams.
8 years of animation production experience with at least 3 years in game development.
Shipped at least 1 title as a Lead.
Keyframe and Mocap experience
Creature animation experience
Highly skilled in all facets of animation: Body Mechanics Facial Animation Creation Animation Mechanical/Prop Animation and Character Acting.
Experience working with Maya with familiarity with mel and Python scripting
Understanding of all facets of animation pipeline including rigging
An eye for in-game results and how animation must support gameplay
Experience working with motion capture data.
Understanding of physics simulation setup and implementation in Unreal and Maya.
Receptive to feedback and able to work through an interactive process.
Must be a self-motivated team member who takes ownership of their work.
Plusses
Working knowledge of Animation Blueprints.
Worked on a VR project.
Familiarity with Python.
The annual salary range for this position in Los Angeles is $120000 $140000. The salary offered may vary based on the candidates location qualifications experience and relevant expertise among other factors. The range indicated is for base salary only and does not reflect the total compensation package including bonus benefits etc.
We realize that skills and expertise can come from many different experiences and paths and we encourage you to apply even if you dont meet all of the requirements as written in the job description.
#Interactive #LI-hybrid
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film television interactive and animation divisions.
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