We are looking for a talented Graphics Software Engineer to join our clients team and contribute to developing cuttingedge 3D applications. In this role you will leverage your deep understanding of modern GPU architectures raytracing and rasterization pipelines to create highperformance graphics solutions using modern APIs like Vulkan and DirectX 12.
Required Qualifications:
- Education and experience in Computer Science or a related field with a focus on graphics or equivalent work experience.
- Deep understanding of raytracing and rasterization pipelines and modern GPU architectures.
- Firsthand experience writing a 3D application using a modern graphics API (Vulkan DX12.
- Excellent programming skills in C17.
- Solid understanding of Git CMake and CI/CDdriven development.
- Fluent written and spoken English skills.
Preferred Qualifications:
- Experience writing a Path Tracer using modern graphics APIs (e.g. Vulkan RT DXR).
- Knowledge of modern realtime rendering game engines and techniques including physicallybased rendering global illumination (GI) and Monte Carlo methods.
- Familiarity with driver compiler and system software stacks related to graphics.
- Experience using profilers and debugging tools for indepth performance and analysis.
Why Join:
- Work directly with an expert client team on stateoftheart graphics technologies.
- Collaborate in an environment focused on innovation and technical excellence.
- Opportunity for continuous learning and professional growth.
If youre passionate about graphics development and eager to take part in exciting projects we would love to hear from you!