Join CD PROJEKT RED and be part of the development of Cyberpunk2 the followup to Cyberpunk 2077. Were looking for a Senior QA Engineer to serve as a link between development and quality assurance. This is an opportunity to join an innovative game and play a pivotal role in ensuring its quality and stability. As the first dedicated Senior QA Engineer on Cyberpunk 2 project youll play a key role in defining the games automated testing strategy from the ground up.
You will be joining the team which improves the development experience for all Cyberpunk 2 teams. Examples include creating and maintaining automation test frameworks managing build farms source control and automated deployment pipelines.
Responsibilities:
- Collaborate with project Engineering Tech Art Art QA and DevOps teams as well as central development services to ensure efficient integration and deployment of testing frameworks and tools.
- Provide comprehensive test progress reports proactively identifying and escalating critical issues to ensure timely resolution and maintain project timelines.
- Participate in code review process
- Participate in all parts of the Agile development cycle.
- Mentor and support junior and midlevel test engineers encouraging knowledge sharing and professional development.
- Proactively monitor and maintain CI/CD pipelines ensuring rapid identification and resolution of build and test failures.
Qualifications :
- Minimum 6 years experience in software testing and quality assurance within the gaming industry.
- Fluent in one or more scripting languages (e.g. Python TypeScript) and one or more statically typed languages (e.g. C C#.
- Extensive experience developing and maintaining automated test frameworks for Unreal Engine.
- Experience with containerization and cloud technologies
- e.g. Docker AWS GCP).
- Demonstrated ability to analyze and debug complex technical issues.
- Excellent communication and collaboration skills.
- Experience with agile development methodologies such as Scrum.
Nice to have:
(Please note that these skills are not required to apply for the position)
- Experience shipping an Unreal Enginebased game.
- Experience with character creation pipelines and tools such as Maya or proprietary game engine tools.
Additional Information :
This job can be hybrid/inoffice from Boston or fully remote.
Health & Wellbeing
- Company paid medical healthcare (dental vision & mental).
- Paid Leave 20 days of holiday for every team member per year 26 days after two years).
- No dresscode we like to keep it casual.
- 401K with employer matching.
- Gym Membership Reimbursement.
Perks & Professional Growth
- Flexible working hours.
- Trainings lectures and courses internal workshops knowledgesharing initiatives online tutorials and elearning classes are all available. Theres always something to learn!
- Merch gifts for newborn rebels and regular chances to nab some cool swag!
- A welcome pack filled with goodies to help you feel right at home once you join the team.
Life in the Office
- Dogfriendly office dog owner Bring your pooch with you and look after them while working! Theres always a furry friend or two to meet at the studio.
- Truly international working environment a chance to meet and work with a diverse selection of people from all around the world.
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Remote Work :
Yes
Employment Type :
Fulltime