Welcome to Amazon Games Bucharest! Joining the ranks of the existing development teams in Orange County Montreal San Diego and Seattle were excited to expand Amazon Games commitment to creating and publishing incredible games and were on the lookout for talented folks to join us as we grow.
Were looking for an experienced software development engineer with a track record of delivering large scale services and is passionate about building innovative systems to support our games. At Amazon Games youll have the power of AWS cloud to build amazing experiences for players streamers and creators. If you are excited about making a big impact in the game industry were looking for you!
Key job responsibilities
Development and implementation of core gameplay mechanics and features in collaboration with designers
Development and implementation of prototypes and AI behaviors
Creation and optimization of combat systems player controls and game physics
Integration of gameplay systems with backend services and game engines
Collaboration with artists animators and UI teams to implement visual effects character animations and intuitive player interfaces
Ensure smooth gameplay experiences on different hardware configurations
Writing of performant code debugging of complex gameplay issues and code reviews
Mentoring junior developers and providing technical guidance
Document code and features.
Work with the team to improve production processes and enforce best practices.
About the team
At Amazon Games our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs including New World: Aeternum and an upcoming title based on The Lord of the Rings with our studios and teams in Seattle Orange County San Diego Montreal and Bucharest. Amazon Games also publishes bestinclass games in close collaboration with developers leading with Lost Ark from Smilegate RPG THRONE AND LIBERTY from NCSOFT and King of Meat from Glowmade as well as the next major entry in the Tomb Raider series from Crystal Dynamics.
Experience as a mentor tech lead or leading an engineering team
Experience leading the architecture and design (architecture design patterns reliability and scaling) of new and current systems
Experience in professional noninternship software development
Experience programming with at least one modern language such as Java C or C# including objectoriented design
Game Development experience
Experience with full software development life cycle including coding standards code reviews source control management build processes testing and operations
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