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Creative Collaboration:Partner with the Creative Director to achieve the vision for the gameplay experience in the open world missions and game modes.
Design and Implementation: Lead the detailed design inengine implementation and balancing of gameplay activities (missions combat encounters boss fights interactive challenges) in coordination with content & narrative system design and assets teams.
Revamping Existing Features:Assess and improve existing open world maps level designs and quest features to enhance player experience and gameplay balance. Fix issues in open world map level design and level art to meet quality expectations.
Team Leadership:Guide and mentor the level design team ensuring alignment with design goals and quality standards.Provide feedback and validation on team deliveries to meet the Creative Directors expectations.
Interdepartmental Collaboration:
Design Documentation:Create detailed design documentation for open world activities missions quests and game modes.
Gameplay Evaluation:
Tool and Pipeline Development:
Optimization and ProblemSolving:
Best Practices and Standards: Set and share best practices for design documentation workflows methodologies and tooling.
Qualifications :
Knowledge :Passionate about playing and creating RPG and/or lootershooter games. Indepth knowledge of top AAA RPG and open world games ideally in the GaaS genre.
Experience: XP in AAA game development as a level and quest designer ideally in a lead role. Experience shipping at least one AAA game in level design or quest design.
Proficiency with Game Engines (Unity or Unreal) and scripting language systems.
Technical Skills:
Soft Skills:
Additional Information :
Ubisofts perks (for a position based in SaintMand)
Profit Sharing yearly company saving plan. 25 paid time off 12 additional paid days off. 50 of your transportation pass is paid by the company lunch vouchers 9/day) healthcare for you and your family and lots of Ubisoft additional perks.
Maternity leaves of 20 weeks paternity/coparental leaves of 7 weeks.
Our office is located in Saint Mand (Metro line 1 Saint Mand station). Gym available in the building. Ability to work with a hybrid work arrangement according to the Ubisoft Work From Home policy.
Recruitment process
Recruitment Process: Jonathan Lavergne > Erwaan Depaeuw> Fabrice Navrez
Hiring Manager: Jonathan Lavergne
Additional Information
Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
The job reports to Ubisoft Mobile Games.
Remote Work :
No
Employment Type :
Fulltime
Full-time