drjobs Character Artist ExDev - Contract

Character Artist ExDev - Contract

Employer Active

1 Vacancy
drjobs

Job Alert

You will be updated with latest job alerts via email
Valid email field required
Send jobs
Send me jobs like this
drjobs

Job Alert

You will be updated with latest job alerts via email

Valid email field required
Send jobs
Job Location drjobs

Los Angeles, CA - USA

Monthly Salary drjobs

$ 44 - 66

Vacancy

1 Vacancy

Job Description

Why PlayStation

PlayStation isnt just the Best Place to Play its also the Best Place to Work. Today were recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5 PlayStation4 PlayStationVR PlayStationPlus acclaimed PlayStation software titles from PlayStation Studios and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation technology and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment a whollyowned subsidiary of Sony Group Corporation.

Join the awardwinning team that created God of War

Santa Monica Studio is seeking a Character Artist to assist our External Development (ExDev) Senior Character Artist in managing and reviewing outsourced character assets for our upcoming title.

In this role you will review and providefeedback on external character art assets ensuring they meet our highquality standards and integrate seamlessly into our production pipeline. You will work closely with external partners internal stakeholders and the ExDev team to help deliver visually compelling characters while maintaining the projects artistic vision.

The ideal candidate has a strong foundation in character modeling sculpting and texturingandexperience working with outsourced content and external teams. A keen eye for detail excellent communication skills and an understanding of realtime game pipelines are essential for success in this role.

Responsibilities

  • Collaborate with the ExDev Senior Character Artist to review and provide detailed feedback on outsourced character art assets ensuring visual consistency and quality
  • Maintain a thorough understanding of the games artistic direction technical requirements and production guidelines to assist external teams effectively assist in troubleshooting integrating and refining outsourced character assets to align with inhouse standards
  • Partner with internal stakeholders including concept artists technical artists and animation teams to ensure smooth asset delivery and implementation
  • Maintain uptodate documentation and feedback templates to streamline communication with external partners
  • Provide artistic support where needed including but not limited to asset cleanup material adjustments and polish passes
  • Research industry trends tools and techniques to improve ExDev workflows and enhance outsourced asset quality

Requirements

  • 2 years of experience as a 3D Character Artist with exposure to outsourcing workflows preferred
  • Experience reviewing and providing feedback on outsourced character assets
  • Strong understanding of character modeling sculpting texturing and material setup in a realtime game engine
  • Proficiency in industrystandard software such as Maya ZBrush Photoshop and Substance Painter/Designer
  • Solid understanding of anatomy proportion topology UV layout and PBR workflows
  • Experience working within a game development pipeline including optimization techniques for realtime rendering
  • Strong communication and organizational skills with the ability to provide clear and actionable feedback
  • Ability to collaborate across disciplines and maintain constructive relationships with external teams
  • Selfmotivated with strong time management and prioritization skills to handle multiple assignments

Preferred Experience

  • Experience in an ExDev or outsourcing support role at a game studio Familiarity with proprietary game engines and the technical constraints of AAA console development
  • Understanding rigging animation requirements and best practices for character deformation
  • Experience with photogrammetry scan data cleanup or procedural workflows
  • The ability to speak Mandarin is a plus as some outsourcing partners may speak Mandarin

#LISMS
#LIAM1

Please refer to ourCandidate Privacy Noticefor more information about how we process your personal information and your data protection rights.

At SIE working with our partners we consider several factors when setting each roles base pay range including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on jobrelated factors which may include knowledge skills experience and location.

In addition this role is eligible for benefit offerings that include medical dental and vision. Click hereto learn more.

The estimated base pay range for this role is listed below this is an hourly rate.

$44.14 $66.16 USD

Employment Type

Contract

About Company

Report This Job
Disclaimer: Drjobpro.com is only a platform that connects job seekers and employers. Applicants are advised to conduct their own independent research into the credentials of the prospective employer.We always make certain that our clients do not endorse any request for money payments, thus we advise against sharing any personal or bank-related information with any third party. If you suspect fraud or malpractice, please contact us via contact us page.