drjobs Senior Software Engineer - Rendering

Senior Software Engineer - Rendering

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1 Vacancy
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Job Location drjobs

Hobart - Australia

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

At Procreate were dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe Procreate is committed to placing more power in the hands of creatives.

The role
We are looking for a Senior Graphics Engineer to join our team here in Hobart. Youll join our rendering team building the next generation rendering and painting engine that drives the future of Procreate product and develop custom GPU technologies for the fastest 64bit painting engine on iOS.

This role sits within the Product team and reports directly to the CTO Michael Shaw. Youll work directly with all members of the Product team the CPO and CEO as well as members of the Product Care department.

What youll do.

    • Refining our graphics pipeline
    • Contribute towards and refine our mission critical engine architecture
    • Allocate resources and solve performance issues in novel and creative ways
    • Develop next generation software that pushes the hardware to its limits in lowlatency realtime systems
    • Work with our product designers product owner and engineers to deliver industryleading graphics experiences and functionality
    • Extracting as much performance out of the hardware as possible. Your experiences in development for consoles or mobile devices will set you up for success in our engineering environment

Skills.

    • CPU/GPU optimisation and debugging
    • Familiarity with Apples Metal architecture
    • Expert/specialist in C C lowlevel programming
    • Toolbased approach to profiling and debugging (RenderDoc)
    • Understanding of a range of design patterns and data structures.
    • Experience with relevant modern graphics APIs (Vulkan Metal DirectX11
    • Deep involvement with rendering pipeline development in a r elated domain
    • Mathematical background and familiarity with linear algebra and trigonometry

In 13 months you will...

    • Familiarise yourself with our team structure and workflows
    • Complete the Procreate onboarding process and get to know your colleagues
    • Build an understanding of our product development practices processes and frameworks
    • Begin to develop relationships with key stakeholders team leaders and members of the executive team

In 36 months you will...

    • Take ownership of your first initiatives
    • Provide support to our graphic engines
    • Prepare and support the of core graphics features
    • Establish relationships with interdepartmental key stakeholders

In 612 months you will...

    • Become familiar with Procreates creative product portfolio
    • Become an integral and contributing part of our graphics team
We want to hear from you
Our recruitment process is made to provide you with opportunities for you to show us what youre capable of instead of assessing you solely on your CV. Wed love to hear about how you see yourself contributing to Procreate in this role.

Please note we do not operate remote or hybrid models. Were looking for fulltime and onsite employees for our Hobart office.

Apply now to be considered for the role!

Required Experience:

Senior IC

Employment Type

Full-Time

Company Industry

About Company

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