Senior UXUI Designer
Job Summary
Reality Check is this you
Have you shipped enough real products to know which design decisions actually matter and which are just a matter of taste
Do you get satisfaction from building a design system that other people can use without asking you questions
Can you sit in a client call hear a half-formed request and leave with a clear problem statement everyone agrees on
Do you enjoy making other designers better reviewing their work unblocking them raising the bar without taking over the file
Are you comfortable defending a design decision to an engineer a founder and a user in three different ways
If youre nodding along keep reading.
Summary
Commutatus is a digital product studio trusted by startups corporates and social organisations worldwide. We build platforms with speed structure and strategy. We work with diverse organisations including AIESEC Rajasthan Royals Gehna India Toyota Connected India Hispanic Star by We Are All Human Tech to the Rescue and others. Catalyst our own product-building framework allows us to build and deploy products in days rather than weeks or months. At the heart of it are our components pre-designed & developed that are used and updated as we add more projects into our repertoire.
Were looking for a Senior UI/UX Designer to own the design end-to-end for our most complex engagements setting the direction building the systems that maintain consistent quality and mentoring the designers coming up behind you.
This is a senior individual contributor role with real leadership scope. Youll be the design lead on your projects and the person 23 junior and mid-level designers look to for guidance. You wont be managing headcount or writing performance reviews; youll be raising the standard of the work.
Whats expected of you
At a product level
- Own design end-to-end on multiple concurrent projects discovery through handoff and post-launch iteration
- Translate ambiguous business goals into a design strategy then into flows wireframes and high-fidelity screens
- Build and maintain design systems that scale across products and teams tokens components documentation governance
- Set and defend design direction with clear reasoning not just strong opinions
- Design for the full state space: edge cases error states empty states loading permissions offline
- Plan responsive and adaptive behaviour across breakpoints and platforms from the start
- Run lightweight research and usability testing and turn findings into concrete design changes
- Define what good looks like for a project and hold the work to it through review
At a leadership level
- Mentor 23 junior and mid-level designers review their work unblock them and help them grow deliberately
- Run design critiques that are useful specific and safe to be wrong in
- Set and document design standards file conventions and handoff expectations for the team
- Lead client-facing design conversations: present work absorb feedback and steer scope without losing the user
- Partner with PMs and engineering leads on scoping feasibility and sequencing
- Make the call when there isnt consensus and explain the reasoning afterwards
- Give feedback directly and receive it without defensiveness
At a craft level
- Advanced Figma variables component APIs complex auto layout interactive prototypes branching library publishing
- Keep files clean enough that someone else can pick them up cold
- Produce specs and annotations that engineers can build from without a follow-up meeting
- Stay current on how well-built products actually solve problems and bring that back to the team
- Share what you learn: writeups teardowns internal sessions
Skills were looking for
- Strong portfolio of shipped products with clear articulation of your role the constraints and the outcomes
- Demonstrated ownership of a design system not just using one but building documenting and maintaining it
- Excellent written and verbal communication; you can make a design argument in writing
- Sharp visual craft: layout typography colour hierarchy spacing motion
- Ability to break down vague contested problems into clear flows and sequenced decisions
- Comfort working directly with clients and senior stakeholders
- Fluency with engineering constraints you know whats expensive to build and why
- Experience mentoring or leading other designers
Bonus points
- Experience designing for multiple industries or in an agency/studio setting
- Motion design micro-interactions or prototyping in code
- Familiarity with no-code tools like Webflow Framer or Squarespace
- Ability to leverage AI tools effectively within the design process
- Experience defining and tracking design metrics
Why youll enjoy working here
- Real ownership you set the direction not just execute someone elses
- A front-row seat to product building across multiple industries
- Collaborative teams that value clarity and craft
- Trust-based culture with genuine autonomy
- Room to shape how design works here not just how it looks
- Supportive friendly team
Requirements
- 3 years of UI/UX design experience with at least 1 year at a senior level
- A portfolio demonstrating end-to-end product work and clear design thinking
- Evidence of design system ownership
- Experience mentoring or guiding other designers
- Comfort working in a fast-paced structured client-facing environment
Required Experience:
Senior IC
About Company
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