Game Developer Remote

YO AI Labs


Job Location:

Bengaluru - India

Monthly Salary: Not Disclosed
Posted on: 4 days ago
Vacancies: 1 Vacancy

Job Summary

Job Title: Game Developer

Job Type: Contract

Location: Remote

Job Summary: Our customers team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance real-time applications. This role goes beyond gameplayyoull work on graphics systems rendering pipelines and low-level optimizations using technologies such as DirectX (DX11 and DX12) Vulkan OpenGL or similar APIs.

Key Responsibilities:

  • Design and develop game systems and engine-level features using C and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines shaders and real-time graphics systems.
  • Optimize performance across CPU/GPU memory and rendering workloads.
  • Build and extend tools pipelines and engine systems to support development.
  • Collaborate with designers artists and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering performance and cross-platform compatibility.
  • Write clean maintainable and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Required Skills and Qualifications:

  • 36 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C.
  • Hands-on experience with one or more graphics APIs: DirectX (DX11/12) Vulkan OpenGL or Metal.
  • Solid understanding of Rendering pipelines.
  • Solid understanding of Shaders (HLSL/GLSL).
  • 3D math and real-time graphics concepts.
  • Experience with Unreal Engine or similar game engines.
  • Familiarity with performance optimization (CPU/GPU memory multithreading).
  • Strong debugging and problem-solving skills.
  • Ability to work independently in a remote distributed team.

Preferred Qualifications:

  • Experience with engine customization or low-level systems development.
  • Familiarity with profiling tools (RenderDoc PIX Nsight etc.).
  • Experience working on cross-platform or performance-constrained environments.
  • Exposure to tooling pipelines or editor extensions.
  • Background in multiplayer or large-scale systems.
Job Title: Game Developer Job Type: Contract Location: Remote Job Summary: Our customers team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance real-time applications. This role goes beyond gameplayyoull work on graphics systems r...