3D Modeling ( Ahmedabad)
Posted:
6 September 2026 (6 hours ago)
Application Deadline:
4 December 2026
Vacancies:
1 Vacancy
Job Summary
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3D Modeler
The role salary software and skills of a 3D modeler
What does a 3D modeler do
Based on a brief and/or concept art 3D modelers digitally build sculpt and add detail to 3D characters props vehicles and sets often referred to as assets. As a base 3D modelers are often provided with a scan of a prop character or vehicle from the live-action shoot or a third-party site such as MegaScans.
Assets can and are used in almost every step of the pipeline. They can be rigged then animated by a 3D animator placed as a stationary object in a scene by a layout artist simmed or destroyed by an FX artist and used for shadows or holdouts by a Lighting artist.
3D modeler job description
Modelers are responsible for helping to make a film more dynamic adding personality and emotion to its characters and building on the overall realism of the story (even if done so stylistically).
Not only must a model look good it must be highly functional and have the ability to work with downstream departments and their tools. This could be as simple as optimizing geo so it doesnt make an artists scene heavy but can become much more complex depending on how its used. For example modelers often have to work with the FX department to ensure models are made in a suitable way to be manipulated such as building destruction where all components need to be water-tight (i.e. no holes or gaps between the modular pieces that make up the complete model).
Role & responsibilities of a 3D modeler in the film industry:
Producing high-quality organic and hard surface CG models in line with brief and/or reference material
Interpret abstract ideas into the creation of compelling photo-real or stylized 3D assets
Presenting work in a turntable style environment with acceptable lighting for progress reviews and approval (including scale reference)
Ensuring consistency of UV mapping and polygonal subdivisions
Facilitate the creation of high-quality photo-real texture maps
Create hold out geo or Match-Move geo which is not necessarily seen in the final render but are used by downstream departments such as Lighting and FX to be able to generate more realistic outcomes.
Required Skills:
Graphic design