Computer Graphics Jobs in Saint-Mandé
Computer Graphics Jobs in Saint-Mandé

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As a Technical Artist youll focus on crafting and maintaining the tools that keep our team working efficiently. Youll be the bridge between the art and technical teams ensuring our pipeline is optimized for the creative process while enabling the tech side to deliver on the visio More...
Create concept arts that will be used as reference for the production of new ingame 3D content 3D characters items environment scenes missions mood & atmosphere) with top notch qualityCreate a variety of 2D assets (illustrations/artworks icons miniatures) that will be used ingame More...
Be responsible for the creation of UI art assets with top notch quality for game menus and user interfaces based on the design and directions provided by the UX/UI designerImplement UI art assets with gameplay programmers and designers and followup on final implementation of all user More...
Be responsible for the balancing and their documents and tools for all game loop & progression systems (sources sinks tasks objectives & rewards and monetization)Key responsibilitiesBe responsible to design the balancing of all game loop & progression systems (sources sink More...
Job summaryLead & validate all art assets created or modified 2D & 3D) guardian of art assets quality consistency with existing assets & art directionKey responsibilitiesWork hand in hand with the Creative Director to achieve in the game their creative vision intentions a More...
Create concept arts that will be used as reference for the production of new ingame 3D content 3D characters items environment scenes missions mood & atmosphere) with top notch qualityCreate a variety of 2D assets (illustrations/artworks icons miniatures) that will be used ingame More...
Be responsible for the creation of UI art assets with top notch quality for game menus and user interfaces based on the design and directions provided by the UX/UI designerImplement UI art assets with gameplay programmers and designers and followup on final implementation of all user More...
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