- Be responsible for the creation of UI art assets with top notch quality for game menus and user interfaces based on the design and directions provided by the UX/UI designer
- Implement UI art assets with gameplay programmers and designers and followup on final implementation of all user interface features to ensure proper
- Ensure that assets quality standards are met ensure their consistency with preexisting content and predefined standards and coordinate design criteria with other cells
- Collaborate with other dev team cells (content design system design gameplay programming) to ensure optimal communication of design info and achieve the results expected by the game Directors
- Look for solutions to optimize assets quality footprint technical performance and overall assets creation pipelines and workflows
- Account for technical and production constraints and identify and manage risk & uncertainty associated with your area
- Set and share best practices in your area of expertise for design creation documentation workflows methodologies and tooling
- Constantly participate in finding solutions to fix buggy features and optimize systems pushing for reworks when they are necessary to reach the expected quality.
Qualifications :
- Fluent in English
- Strong graphic design background and artistic skills with a superior eye for composition colour theory artistic sensitivity.
- Knowledge with UI graphic design tools wire framing and prototyping tools (Photoshop Illustrator Adobe XD Figma etc).
- Familiar with animation tools to create animated UI mockup (After Effect Flash).
- Solid knowledge in UI/UX best practices is a strong plus
- You already shipped at least a game as a UI artist
- Significant experience working in a video game development team as a UI artist ideally working on F2P RPG games with complex game loops (specifically MMORPG development experience is a plus)
- Ability to communicate complex topics in a simple way to players and to use a business and usercentric approach to user interface design.
- Attention to detail meticulous and organized working habits to ensure high quality in daytoday work
- You are creative flexible and open to feedback and iterations and a good team player
- Knowledge of the universe of The Division IP (its world stories characters key mechanics and game systems etc) and a passion for believable game world grounded in reality is a plus
- Experience with Unreal Engine is a strong plus.
- Knowledge of mobile platform development is a plus.
- Passionate about playing and making games
- Indepth knowledge of the game industry notably of the top RPG games in the F2P & GaaS genre
- Strong understanding of the full development cycle of a game and a strong understanding of all its stages from the conception to live phase
Additional Information :
Ubisofts perks
Profit Sharing Yearly Company Saving Plan. 25 paid time off 12 additional paid days off.
50 of your Navigo pass is paid by the company lunch vouchers 9/day) healthcare for you and your family and lots of Ubisoft additional perks.
Maternity leaves of 20 weeks paternity/coparental leaves of 7 weeks.
Our brandnew office is located in Saint Mand (Metro line 1 Saint Mand station). Gym available in the building.
Recruitment process
30 min; remote first telephone conversation with a Talent Acquisition Specialist
60 min; remote Interview with Director
60 min; remote Interview with key stakeholder
Skills and competencies show up in different forms and can be based on different experiences which is why we strongly encourage you to apply even though you may not have all the requirements listed above.
Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.
Remote Work :
No
Employment Type :
Fulltime