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Tools programmer (Anvil Pipeline)

Ubisoft


Job Location:

Quebec City - Canada

Monthly Salary: Not provided by the employer
Posted: 12 August 2026 (30+ days ago)
Application Deadline: 9 November 2026
Vacancies: 1 Vacancy

Job Summary

What Youll Do

Youll work closely with artists and designers which allows you to truly understand the basis of their requests. Thanks to your creativity youll find appropriate solutions to every problem. Youll make recommendations to improve systems and keep documentation clear.

Youll regularly collaborate with programmers and tool support specialists to resolve bugs. Youll exchange ideas with your peers in the tools community about your respective innovations and learnings.


Qualifications :

What You Bring to the Team

  • At least 5 years of programming experience ideally in the video game industry or other relevant experience
  • A degree in computer science software engineering or equivalent training
  • Excellent proficiency in C#; knowledge of C WPF or SQL is a plus
  • Strong analytical and synthesis skills as well as attention to detail
  • The ability to work in a team along with strong interpersonal and communication skills
  • Independence curiosity and resourcefulness
  • Flexibility in organizing your work to adapt to changes
  • Experience developing on a game engine (Scimitar/Anvil) (a major plus)


What to Send Us

Your resume highlighting your background and skills

A real person will review your this case it will be Charlotte and Charles-Antoine our talent acquisition specialists. 


Remote Work :

No


Employment Type :

Full-time


About Company

Company Logo

Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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