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Technical Animator


Job Location:

New Westminster - Canada

Yearly Salary: CAD 80000 - 90000
Posted: 29 September 2026 (Yesterday)
Application Deadline: 27 December 2026
Vacancies: 1 Vacancy

Job Summary

About Offworld:

Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game Squad. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.


Fast forward to 2026 Offworld has over 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title Starship Troopers: Extermination a 16-player PvE first-person shooter based on the 1997 cult-classic film.


We are built on passion unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same.


We are looking for a seasoned Technical Animator to join our studio. This position will focus on content creation and the UE5 engine works on the Animation side.



Job Duties:

  • Develop high-quality full body and first person animations for gameplay characters. Ensuring alignment with artistic direction and technical standards.
  • Be able to set up the rig for characters weapons vehicles and props.
  • Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.
  • Independently troubleshoot and resolve issues that arise.
  • Ability to utilize motion capture data and hand key animation to create believable characters.
  • Gameplay responsibilities can include hero traversal combat boss gameplay camera cinematography mission and open world animations at the highest level using advanced skills in game engine tools.
  • Work with the Animation team to guarantee cohesive execution of the established animation direction across the game providing constructive feedback as necessary.
  • Communicate effectively with other disciplines including Designers Programmers Writers Project Managers Art Audio Character and Rigging teams to resolve issues and achieve project goals.
  • Other duties may be assigned



Requirements:

  • Expert understanding of movement pose and timing.
  • Expert understanding of the nuances of first person viewport animation.
  • Solid skillset to create the mech/props animation is a plus.
  • Ability to create creature animation in various styles is a plus
  • Ability to work from reference materials such as video recording or already established animation.
  • Solid knowledge of rigging.
  • Solid knowledge of the animation process in Maya or equivalent software.
  • Understanding of the technical constraints in game development and ability to apply them when animating.
  • Organized and clean workflow compatible with a collaborative environment.
  • Effective communication skills across all levels and organizations.
  • Ability to work in a dynamic and collaborative team environment. Experience
  • End to end Game Development Experience. 2 or more shipped titles desirable.
  • 5 years animation creation experience in Game/CG industry


Computer Skills:

  • Advanced knowledge of 3D software (Maya Blender) process of Motion Capture and Unreal Engine 5.
  • Knowledge of common state machine flow in any game engine is required.



Software Skills:

  • Character Animation & Rigging - Maya or Blender
  • Unreal Engine 5
  • Mocap Motion Builder (a plus)
  • C (a plus)
  • Jira (a plus)


This is a 12-month fixed-term positionwith the requirement to work from our office three days per week. There is the possibility of an extension or transition to a permanent role based on the needs of the business.

The typical salary range for this position is $80000 - $90000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge skills and experience.


This role offers:

  • Extended health and dental benefits
  • 2 weeks of paid vacation
  • Wonderful colleagues!


If you meet the above qualifications and Offworld sounds like the kind of company you want to be a part of please apply now with a copy of your resume.

Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race ancestry place of origin colour ethnic origin language citizenship creed religion gender sexual orientation age marital status physical and/or mental handicap financial ability or any other characteristic protected by law.


About Company

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Originating from humble roots within the modding community, Offworld has evolved into a team of talented and driven individuals committed to crafting high-quality, immersive experiences for players worldwide.

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