Team Lead 3D Environment Art (Rainbow Six Siege)
Job Summary
As a 3D Environment Art Team Lead at Ubisoft Montréal youll guide the Modeling and Texture team and deliver the environment assets needed for Rainbow Six Siege map production. Youll be accountable for the quality progress and reliability of the teams work.
What youll do
- Guide and develop the Modeling and Texture team including participation in hiring onboarding and retention efforts
- Hold one-on-one meetings coaching sessions and performance reviews and identify artists development opportunities
- Plan and balance the teams workload capacity priorities and delivery commitments
- Track tasks bugs and production progress in Jira and keep the backlog and stakeholders up to date on delivery status and risks
- Set and track asset and texture production plans with the level art lead to meet map production needs
- Support artists in ensuring assets and textures meet the projects artistic technical and production requirements
- Review models and textures give constructive feedback and check visual consistency optimization and integration requirements
- Oversee modeling texturing and polish through final delivery while meeting schedules and technical budgets
- Coordinate with level art art direction production and technical teams on asset needs dependencies and production challenges
- Improve workflows and production practices through knowledge sharing reusable assets and solutions to pipeline issues
Qualifications :
What you bring to the team
- Experience in video game environment art including modeling texturing or asset production
- Experience guiding mentoring or coordinating artists in game development
- Participation in a shipped game or equivalent production experience
- Understanding of game development pipelines and content creation workflows
- Ability to organize work and balance priorities with team development needs
- Strong communication collaboration and interpersonal skills
- Problem-solving skills and experience with tracking or collaboration tools such as Jira Perforce or equivalent tools
- Experience on a triple-A live game and knowledge of Rainbow Six Siege are assets
What to send our way
- Your CV highlighting relevant skills and experiences
- Examples of relevant environment models textures or projects
Remote Work :
No
Employment Type :
Full-time
About Company
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more