Senior Staff Research Engineer, Simulation Assets & Content Systems
Job Summary
Be part of a multidisciplinary team of Research Scientists and Engineers building the content backbone of a best-in-class multi-sensor simulation stack.
Architect and own asset pipelines end-to-end: From raw sensor logs all the way into simulation-ready representations (e.g. 3DGS NeRF mesh hybrid) validation packaging and serving into Waabi World.
Design schemas formats and storage for a heterogeneous asset library spanning traditional mesh/material assets neural representations and generative-model outputs. Ownership of design decisions ranging from formats and compression to streaming and cross-renderer interop.
Build tooling and visualization that lets research scientists simulation engineers and technical artists inspect compare debug and curate assets at the scale of tens of thousands of items including search similarity lineage and regression review.
Integrate cutting-edge research into the pipeline collaborate with the neural rendering and generative AI teams to productionize the latest reconstruction diffusion and world-model techniques as first-class steps in the asset lifecycle.
Collaborate with autonomy and safety teams to ensure the asset catalog meets the diversity realism and coverage demands of training and closed-loop evaluation.
Shipping Production Software. You have experience reading and developing production-quality software at scale not just prototypes. You have shipped systems that other engineers and researchers depend on day-to-day.
3D Content Pipelines. You have built or extended large-scale 3D content pipelines ingestion processing validation versioning and serving: for graphics simulation VFX games robotics or AV. You understand the failure modes that emerge at tens of thousands of assets.
Modern 3D Representations. You are fluent across at least several of: traditional mesh/material/PBR OpenUSD NeRF 3D Gaussian Splatting and procedural/generative content. You understand the trade-offs between paradigms fidelity edit-ability runtime cost storage interop and can make pragmatic choices.
Cloud Infrastructure at Scale. Experience designing launching and debugging GPU jobs in the cloud (AWS GCP or equivalent) including job orchestration cost modeling and throughput optimization for batch and pipeline workloads.
Strong software engineering fundamentals. You write efficient and maintainable code in Python as well as in at least one native systems language such as C or Rust
- Competitive compensation and equity awards.
- Health and Wellness benefits encompassing Medical Dental and Vision coverage (for full-time employees only).
- Unlimited Vacation.
- Flexible hours and Work from Home support.
- Daily drinks snacks and catered meals (when in office).
- Regularly scheduled team building activities and social events both on-site off-site & virtually.
- As we grow this list continues to evolve!
Required Experience:
Staff IC
About Company
The US yearly salary range for this role is: $155,000 - $269,000 USD in addition to competitive perks & benefits. Waabi US Inc.’s yearly salary ranges are determined based on several factors in accordance with the Company’s compensation practices. The salary base range is reflective o ... View more