Senior Character Artist (Rainbow Six Siege)
Job Summary
As a Senior Character Artist at Ubisoft Montreal on Rainbow Six Siege you will contribute to the creation of high-quality customization content for existing operators. Youll play a key role in delivering complex assets that balance visual quality technical feasibility and AAA production constraints.
Youll collaborate closely with concept artists riggers and animators as well as production partners to evaluate concept feasibility and transform creative visions into optimized game-ready characters. Through your technical expertise youll actively contribute to production discussions and support knowledge sharing across the team.
What youll do
- Create and refine high-quality operator customization assets for Rainbow Six Siege
- Develop complex character content throughout the 3D pipeline including modeling sculpting texturing retopology and UV unwrapping
- Produce animated textures and technically advanced visual elements aligned with project quality standards
- Collaborate closely with concept artists to evaluate concept feasibility early in production
- Propose creative and technical adaptations when production constraints impact implementation
- Ensure strong topology quality to create animation-ready assets requiring minimal rework
- Partner with riggers and animators to support believable and optimized character deformation
- Share your technical expertise during production discussions related to artistic and technical constraints
- Support mentorship knowledge sharing and guidance for other artists when needed
- Adapt your work based on feedback and evolving production priorities
Qualifications :
What you bring to the team
- Expertise with ZBrush and Substance 3D Painter as well as other 3D tools such as Maya and 3DS Max
- Strong understanding of topology and deformation
- Previous experience creating game-ready assets that meet AAA production and performance constraints
- Understanding of technical and production limitations related to complex character creation
- Effective communication skills with artistic technical and leadership teams (especially concept artists to align creative vision with technical feasibility)
What to send our way
- Your CV highlighting relevant skills and experiences
- An up-to-date portfolio showcasing your 3D character work including customization content topology and animation-ready assets
Remote Work :
No
Employment Type :
Full-time
About Company
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more