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Modeler (Vegetation)

Ubisoft


Job Location:

Quebec City - Canada

Monthly Salary: Not provided by the employer
Posted: 28 October 2026 (2 days ago)
Application Deadline: 25 January 2027
Vacancies: 1 Vacancy

Job Summary

As a 3D Vegetation Modeler at Ubisoft Québec you will create 3D game-ready assets contribute to the development of production pipelines and research and develop new production techniques.

What youll do

  • Create 3D vegetation models for the game
  • Gather references and prepare concepts and preliminary versions of assets
  • Model assets in high and low resolution
  • Apply or modify textures
  • Integrate 3D assets into the game engine
  • Work with technical game and art teams to meet the games needs

Qualifications :

What you bring to the team

  • Proficiency in SpeedTree and ZBrush
  • Proficiency in Photoshop and either Substance 3D Painter Substance 3D Designer or both
  • Proficiency in a 3D modeling tool such as Maya 3ds Max or Blender
  • Organizational skills and an ability to take initiative
  • Ability to create custom foliage atlases without using Megascans
  • Flexibility in working methods
  • Assets: experience with photogrammetry interest in research and development openness to working on other environment assets such as ground surfaces or rocks and an interest in sharing your creative perspective

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio or links to relevant 3D modeling projects

Remote Work :

No


Employment Type :

Full-time


About Company

Company Logo

Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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