Enter a job title or keyword

Senior Pipeline Technical Director Technical Artist MOW000709

ITProposal


Job Location:

Antwerp - Belgium

Monthly Salary: Not provided by the employer
Posted: 1 July 2026 (30+ days ago)
Application Deadline: 28 September 2026
Vacancies: 1 Vacancy

Job Summary

Senior Pipeline Technical Director / Technical Artist (Unreal Engine)

Location: Antwerp Region Belgium (Initially on-site later hybrid possible)
Duration: Approximately 3 months
Start Date: October 2026
Workload: Full-time (100%)
Language: Dutch (CEFR C2) and English
Seniority: Senior

Position Overview

An experienced Pipeline Technical Director / Senior Technical Artist is required to support the modernization of a real-time visualization and simulation environment. The assignment focuses on transitioning legacy visualization workflows to a modern Unreal Engine 5-based pipeline.

The consultant will help design implement and document a sustainable production pipeline while transferring knowledge to the internal team.

Key Responsibilities
  • Design and implement a modern asset pipeline from DCC tools to Unreal Engine 5.
  • Define Unreal project structures asset naming conventions and data management strategies.
  • Establish reliable import/export workflows using technologies such as:
    • FBX
    • USD
    • Procedural pipelines
  • Optimize environment and asset production using:
    • Blueprints
    • PCG / procedural workflows
    • Material instances and master materials
    • Data-driven environment assembly
    • Houdini Engine
  • Develop or support the development of pipeline automation tools.
  • Create scripting and automation solutions using Python APIs and command-line tools.
  • Implement and advise on version control strategies for Unreal projects.
  • Review and support multi-user collaboration workflows.
  • Produce technical documentation and provide knowledge transfer to internal teams.
Required Skills & Experience
Unreal Engine & Technical Art
  • Minimum 5 years of experience with Unreal Engine development.
  • Minimum 5 years of experience as:
    • Technical Director
    • Pipeline Technical Director
    • Senior Technical Artist
  • Strong understanding of:
    • Unreal asset management
    • Content cooking
    • Project structure
    • Real-time rendering workflows
Pipeline Development
  • Minimum 5 years of experience building real-time asset pipelines for:
    • Games
    • Simulation applications
    • VFX environments
  • Experience creating automated workflows and custom tools.
Scripting & Automation
  • Experience developing tools and pipeline automation using:
    • Python
    • APIs
    • Command-line tools
Version Control
  • Minimum 3 years of experience with version control systems.
  • Experience supporting collaborative development environments.
Languages
  • Dutch: CEFR C2 level (mandatory)
  • English: Professional proficiency
Education
  • Bachelors or Masters degree in a technical or engineering discipline or equivalent experience.
Technical Environment
Current Technologies
  • Legacy visualization workflows
  • DCC applications
  • Procedural content tools
  • Manual texturing workflows
Target Environment
  • Unreal Engine 5
  • Blender
  • Houdini
  • Substance tools
  • Data-driven asset workflows
  • Automated content pipelines
Nice-to-Have Skills
  • Substance Painter and Substance Designer
  • Blender production pipelines
  • Houdini procedural workflows
  • Large-scale environment pipelines
  • Simulation or training applications
  • Data-driven or GIS-based world building
  • Multi-user editing workflows
  • Experience with Perforce or Git LFS
Deliverables

The assignment aims to deliver:

  • A production-ready Unreal Engine pipeline.
  • Streamlined and automated asset import workflows.
  • Best practices for asset management and collaboration.
  • Documentation and technical guidelines.
  • Internal knowledge transfer and team enablement.