Software Engineer, Apps

Apple


Job Location:

Pittsburgh, PA - USA

Monthly Salary: Not Disclosed
Posted on: 13 hours ago
Vacancies: 1 Vacancy

Job Summary

Do you want to help reshape productivity software for tomorrows consumers and creators Are you interested in creating amazing user experiences on macOS iOS and iPadOS and visionOS Do you have a passion for code that is as elegant as the output that it produces The Graphics team in Apples Productivity Apps group is looking for an engineer to help build the future of visual productivity in Apple Creator Suite. The Graphics team drives exciting new graphics and drawing features that assist and inspire people in apps like Freeform Keynote Numbers and Pages and across the rest of Apple Creator Suite. Were also responsible for key infrastructure across the entire stack operating everywhere from the low-level persistence layers to our cloud technologies to the interface and presentation level that our users see every time they open one of our apps.

In the job youll; Collaborate effectively with other engineers human interface designers marketing teams and content producers to brainstorm prototype and ship new interactions and visual capabilities and enhance existing ones; Architect and build new infrastructural components that encapsulate platform complexity helping other teams building visual productivity features focus on their own components; Develop new interactions and visual capabilities that broaden our users capabilities and support their best work Make good use of documentation IDEs debuggers and other tools in understanding the large code base which forms the underpinnings of our products; Write easy-to-understand new code and work to fix existing bugs and make architectural improvements that resist them; Keep our endlessly creative customers in mind at all times delighting them while supporting their best work.

Proficiency with Swift or Objective-CnProficiency in Python or another scripting languagenSkilled with object-oriented designnExperience with Metal CoreGraphics or other 2D graphics environmentsnDemonstrated experience planning and delivering software projects with and for cross-functional teamsnAbility to communicate clearlyboth verbally and in writingand build trust across business linesnBachelors degree in Computer Science or equivalent experience

Past experience building software for macOSnExperience working in large industrial code bases with large teamsnDemonstrated skill at understanding non-technical users needs and developing appropriate solutions

Required Experience:

IC

Do you want to help reshape productivity software for tomorrows consumers and creators Are you interested in creating amazing user experiences on macOS iOS and iPadOS and visionOS Do you have a passion for code that is as elegant as the output that it produces The Graphics team in Apples Productivit...

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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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