Senior Technical Designer
Santa Monica, CA - USA
Job Summary
This is a hybrid/ onsite position.
For nearly 40 years Naughty Dog has been crafting best-selling critically acclaimed games that constantly push the boundaries of narrative gameplay and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. Were also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently were busy at the kennel working onIntergalactic: The Heretic Prophet and wed love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
What you will do:
- Prototyping implementing and owning gameplay scenarios narrativesequences interactive objects AI behaviors and other mechanics andsystems.
- Communicating with animation programming and art departments toeffectively produce the assets and code support required for the areasyoure owning.
- Fostering team cohesion advising design leadership regardingcommunication breakdowns and personality conflicts.
- Working with minimal supervision while keeping lead designers anddirectors well-informed.
What skills you will use:
- 5 years of industry experience in Technical Design for games
- 2 shipped games
- Significant programming ability (Computer Science undergraduate degree preferred)
- Deep understanding of narrative principles and how to convey emotion through gameplay
- Expertise in 3D math
- Fluent in C C# Lua or other text-based scripting language
- Ability to identify and act on opportunities for improvements to tools and workflows that can help the team be more efficient
- Self-starter with excellent communication and teamwork skills
Bonus Skills:
- Experience developing third-person action games
- Experience with the following areas of design
- Behavior Trees
- Narrative Gameplay Sequences
- Encounter Design
#LI-SP3
At SIE we consider several factors when setting each roles base pay range including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge skills experience and location.
In addition this role is eligible for SIEs top-tier benefits package that includes medical dental vision matching 401(k) paid time off wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Clickhere to learn more.
The estimated base pay range for this role is listed below.
$145100 - $181400 USD
Please note Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect how we use it who we share it with and your data protection rights.
Required Experience:
Senior IC
About Company
Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us. We have become recognized ...