Apple Maps offers a constantly evolving and increasingly detailed 3D world and our team renders every frame of it. We develop the graphics engine that powers the mapping and navigation experiences across Apples entire device ecosystem from Watch to Vision Pro as well as the Web. Were looking for a Senior Graphics Software Engineer who is excited by the challenge of rendering our planet beautifully and performantly in real time.
We are the Map Display team and every day our work is used by hundreds of millions of people to explore and navigate the world. We own the 3D visual experience inside Apple Maps and the graphics engine that fuels a thriving ecosystem of first- and third-party applications. Youll work at the intersection of art and engineering developing novel algorithms pushing rendering techniques forward and collaborating with world-class designers and cartographers to make every pixel perfect. Whether its the 3D imagery and splats of Yosemite National Park the historical landmarks of Rome the streets of Paris or the transit systems of Tokyo youll have a hand in how people interact with our world.
Architect and implement Maps rendering features and technologies across all Apple platformsnOptimize rendering performance and power efficiency across our diverse hardware ecosystemnCollaborate with Metal GPU and Power teams to leverage and influence Apples graphics innovationsnHelp drive long-term technical strategy and roadmaps for future rendering and Maps experiencesnContribute to critical decisions balancing visual quality implementation complexity and platform constraintsnPartner with HI and Cartography teams to design new visual experiencesnUphold and evolve team culture through architecture and code reviews mentorship and leadership by example
BA/BS plus 5 years of hands-on experience building real-time 3D rendering applicationsnMastery of writing C that is safe performant readable and built to lastnDeep understanding of the graphics pipeline modern rendering techniques and image processingnFluency with one or more modern graphics APIs (e.g. Metal Vulkan Direct3D 12 WebGPU) and shading languages (e.g. MSL HLSL GLSL WGSL)nSharp instincts for 3D geometry and linear algebranExperience with multi-threaded rendering architecturesnMethodical debugging mindset and tenacious problem-solving instinctsnCommunication skills to make complex ideas clear to leadership and the collaboration skills to focus teams effortsnDeep ownership of the features you ship
Track record of shipping interactive 3D engines at scale for mobile platforms such as iOS Android or LinuxnExperience navigating the entire lifecycle of software development from whiteboarding designs to shipping quality optimized codenProficiency with GPU profiling tools and performance optimization for mobile platformsnFamiliarity with AR/VR rendering technologies and the unique challenges of immersive environments
Required Experience:
Senior IC
Apple Maps offers a constantly evolving and increasingly detailed 3D world and our team renders every frame of it. We develop the graphics engine that powers the mapping and navigation experiences across Apples entire device ecosystem from Watch to Vision Pro as well as the Web. Were looking for a S...
Apple Maps offers a constantly evolving and increasingly detailed 3D world and our team renders every frame of it. We develop the graphics engine that powers the mapping and navigation experiences across Apples entire device ecosystem from Watch to Vision Pro as well as the Web. Were looking for a Senior Graphics Software Engineer who is excited by the challenge of rendering our planet beautifully and performantly in real time.
We are the Map Display team and every day our work is used by hundreds of millions of people to explore and navigate the world. We own the 3D visual experience inside Apple Maps and the graphics engine that fuels a thriving ecosystem of first- and third-party applications. Youll work at the intersection of art and engineering developing novel algorithms pushing rendering techniques forward and collaborating with world-class designers and cartographers to make every pixel perfect. Whether its the 3D imagery and splats of Yosemite National Park the historical landmarks of Rome the streets of Paris or the transit systems of Tokyo youll have a hand in how people interact with our world.
Architect and implement Maps rendering features and technologies across all Apple platformsnOptimize rendering performance and power efficiency across our diverse hardware ecosystemnCollaborate with Metal GPU and Power teams to leverage and influence Apples graphics innovationsnHelp drive long-term technical strategy and roadmaps for future rendering and Maps experiencesnContribute to critical decisions balancing visual quality implementation complexity and platform constraintsnPartner with HI and Cartography teams to design new visual experiencesnUphold and evolve team culture through architecture and code reviews mentorship and leadership by example
BA/BS plus 5 years of hands-on experience building real-time 3D rendering applicationsnMastery of writing C that is safe performant readable and built to lastnDeep understanding of the graphics pipeline modern rendering techniques and image processingnFluency with one or more modern graphics APIs (e.g. Metal Vulkan Direct3D 12 WebGPU) and shading languages (e.g. MSL HLSL GLSL WGSL)nSharp instincts for 3D geometry and linear algebranExperience with multi-threaded rendering architecturesnMethodical debugging mindset and tenacious problem-solving instinctsnCommunication skills to make complex ideas clear to leadership and the collaboration skills to focus teams effortsnDeep ownership of the features you ship
Track record of shipping interactive 3D engines at scale for mobile platforms such as iOS Android or LinuxnExperience navigating the entire lifecycle of software development from whiteboarding designs to shipping quality optimized codenProficiency with GPU profiling tools and performance optimization for mobile platformsnFamiliarity with AR/VR rendering technologies and the unique challenges of immersive environments
Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar
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