Enter a job title or keyword

Principal Software Engineer, Creator Game Operations

Roblox


Job Location:

San Mateo, CA - USA

Yearly Salary: USD 295250 - 345040
Posted: 30 September 2026 (Yesterday)
Application Deadline: 28 December 2026
Vacancies: 1 Vacancy

Job Summary

Every day tens of millions of people come to Roblox to explore create play learn and connect with friends in 3D immersive digital experiences all created by our global community of developers and creators.

At Roblox were building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together from anywhere in the world and on any device. Were on a mission to connect a billion people with optimism and civility and looking for amazing talent to help us get there.

A career at Roblox means youll be working to shape the future of human interaction solving unique technical challenges at scale and helping to create safer more civil shared experiences for everyone.


As a Backend Engineer you will have the independence opportunity and end-to-end responsibility to help us build a critical complex set of backend systems that support the creators of games and other experiences within our Roblox ecosystem.

The Creator Success Team empowers Roblox to be the best development platform for creating 3D social experiences allowing our creators to publish compelling content within the Roblox ecosystem. This includes services and solutions around the Creator Hub Developer Forum and Creator Dashboard. You will create and own mission-critical services in this cross-discipline team within our Roblox ecosystem.

As a team we believe in fast iteration and are biased toward action while keeping the long view. We have numerous exciting projects ahead of us for the years to come including but not limited to:

  • Build ML-driven services and large scale data pipeline to drive player insights and optimise monetization opportunities for creators
  • Build next generation communication platform providing creators with powerful tools to manage the player community organize virtual events and collect player feedback
  • Build a state-of-the-art remote configuration/experiment platform to enable the continued growth of games with the worlds largest concurrent user(CCU)

You Are:

  • Experienced in industry: An outstanding software engineer with 8 years of industry experience
  • Experienced with Distributed Systems: You are deeply familiar with and regularly work with concepts like stream processing data pipeline queue RPC retry strategies etc
  • Experienced with native code: You have worked on deep and challenging problems in complex networked codebases with 3 years of experience in C# Java Go or any other object-oriented programming language
  • Platforms: You can jump with ease between Windows OS X Linux Android iOS and other platforms. You understand where platform-specific code is relevant.
  • Responsible: You build systems with proper monitoring logging operations and automated testing in mind.
  • Teamwork: A team player and love collaborating with others to push the boundaries and challenge the status quo

You Will:

  • Lead technical decision-making and guide the development team.
  • Lead engineering and development for our services and systems at a massive scale
  • Collaborate with cross-functional and cross-team leaders to push the boundary of what is possible
  • Self-organize and take ownership of projects throughout their full lifecycle.

Required Experience:

Staff IC


About Company

Company Logo

Roblox is the ultimate virtual universe that lets you create, share experiences with friends, and be anything you can imagine. Join millions of people and discover an infinite variety of immersive experiences created by a global community!

View Profile View Profile