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Internship, Universal Creative – ATI Media & Real Time TD (Spring 2027)


Job Location:

Orlando, FL - USA

Monthly Salary: Not provided by the employer
Posted: 17 June 2026 (30+ days ago)
Application Deadline: 14 September 2026
Vacancies: 1 Vacancy

Job Summary

Universal Destinations & Experiences Internship Program:

  • Applications Close: June 26th 2026 at 11:55PM ET. Submit your application as soon as possible dont delay!
  • Spring 2027 Program Dates: Approximately January 2027 April 2027


JOB SUMMARY
: The Media and Real time TD will assist in Universals next generation character and media FX technology. Utilizing game engines like Unreal and Unity the role will encompass using real time technology to generate the workflows and pipelines required to merge the digital and the physical. Using media servers game engines projection mapping Maya and many other tools the Media and Real Time TD will help with furthering our R&D in the next generation space.

This position requires a portfolio of work examples if available include a web address with your resume.)

MAJOR RESPONSIBILITIES:

  • Build Unreal rigs characters and assets for high end real time playback
  • Utilizing blue prints and a basic understanding of scripting to custom build and rapid prototype reactive and interactive technology inside of Unreal Engine.
  • Use external control systems such as DMX to control and operate external hardware via game engine
  • Build and rig characters using existing and prototype character systems inside of Unreal
  • Utilize and build work flows from Unreal to a variety of different media servers (disguise 7th sense X-Agora etx)
  • Help convert assets and rigs into real time ready characters
  • Comfort in an R&D and fail fast and hard mindset

MINIMUM QUALIFICATIONS:

  • In pursuit of an Associate Bachelor or Graduate degree at an Accredited Institution with current class standing of Junior or above.
  • Minimum cumulative 2.8 GPA is required.
  • A transcript is required upon application.

PREFERRED SKILLS & KNOWLEDGE:

  • Preferred majors include: Creative Technology Technical Animation Real Time Character Technology or similar.
  • Strong skillset and understand of Unreal
  • Strong skillset and understanding of Maya and its rigging and characters systems
  • Experience using live drive character interactives like MetaHuman and subsequent toolsets inside of Unreal
  • Experience using Unreal to rapid prototype and experiment with gameplay elements when needed
  • Understanding of outward interfacing with systems like DMX through Unreal engine

Please note the following:

  • This internship will be an in-person experience based in our Orlando offices.
  • Interns must be currently pursuing a degree at an accredited university and must have a graduation date later than April 2027.
  • Universal Orlando does not provide housing. Interns are responsible for their own housing and transportation.
  • All of our internships are paid and you may also qualify for housing financial assistance if applicable. The Recruiter will provide specific eligibility details.

Universal Orlando is an equal opportunity employer. Universal elements and all related indicia TM & 2026 Universal Studios. All rights reserved.


Required Experience:

Intern


About Company

Universal Orlando Resort

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