Graphics Software Engineer
Austin, TX - USA
Job Summary
Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the GPU is functional performant and within the expected power this role you will work with many other teams involved in GPU development including but not limited to Architecture Modeling Performance Power Design Verification Silicon Validation and Manufacturing. You will develop mission-critical workloads for graphics core verification and work alongside other GPU hardware teams from design bring-up through post-silicon to identify and debug architectural logic and silicon issues. This includes working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
BS degree is a requirement. nExperience with computer and / or GPU architecture through relevant coursework or industry with C programming.
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML through relevant coursework or industry with GPU programming via OpenGL Vulkan Metal DirectX CUDA or other with continuous integration systems automated build systems and regression communication working in teams.
Required Experience:
IC
About Company
Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more