Next Gen Computing (NGC) develops new concepts and capabilities for Apple products. The team brings expertise in mechanical engineering electrical engineering software design and interaction design enabling it to build fully functional prototypes that inform decisions across Apple. From rapid proofs of concept to live-on platforms distributed to dozens of internal users for longer durations we can take an exploration as far as needed to enable our colleagues and stakeholders to get a hands-on feel for an experience instead of just an idea. We work across a variety of product lines and work regularly with engineering design and human factors functions to realize our work as clearly as possible. Our team offers a unique opportunity to inform the future of Apple products.
Experience prototypers combine skills in user experience design and software development to scope sketch and build functional software interactions that drive design conversations forward. Through deep collaboration with hardware/software engineers and designers they connect product concepts to technical feasibility to bring abstract ideas to life. They are able to frame their explorations with human-centered design language and visual artifacts share their work with collaborators and stakeholders and synthesize their findings to turn building into shared learning.
Building interactive software on Apple platforms using graphics sensors and custom I/OnWorking closely with hardware and systems engineers to integrate with custom hardware platformsnProposing concrete buildable prototype embodiments within open-ended design spacesnCommunicating design intent verbally as well as visually through sketches storyboards scenarios and diagramsnSharing demos with collaborators and stakeholders soliciting feedback and fostering discussionnDocumenting prototypes thoughtfully with video and other meansnSynthesizing findings and reflections into a coherent story situated within a contextnTesting debugging and fixing defects to continuously improve software
Ability to independently build a standalone GUI app and integrate with APIsnSoftware development foundation: OO/MVC design source control dependency managementnInteraction design basics: concept sketching/diagramming problem framing visual storytellingnNatural curiosity and intuitive desire to build something tangible to explore an ideanCross-disciplinary exploratory and collaborative with an ego-less working stylenMasters degree or Bachelors degree with 3 years work experience in a design/technology field
Experience with graphical animations motion design or writing shadersnFamiliarity with common hardware sensors basic signal processing and gesture recognitionnEye for detail and/or aesthetics awareness of modern UI design including Apple Human Interface GuidelinesnThe dynamic range to work at different levels of refinement from scrappy to polishednComfortable with ambiguity open-ended exploration and far-out ideasnAwareness of human factors considerations such as hand kinesthetics or sensory perceptionnFamiliarity with GenAI workflowsnExperience with macOS Swift SwiftUI Xcode and Apple SDKnProject portfolio of previous interactive work
Next Gen Computing (NGC) develops new concepts and capabilities for Apple products. The team brings expertise in mechanical engineering electrical engineering software design and interaction design enabling it to build fully functional prototypes that inform decisions across Apple. From rapid proofs...
Next Gen Computing (NGC) develops new concepts and capabilities for Apple products. The team brings expertise in mechanical engineering electrical engineering software design and interaction design enabling it to build fully functional prototypes that inform decisions across Apple. From rapid proofs of concept to live-on platforms distributed to dozens of internal users for longer durations we can take an exploration as far as needed to enable our colleagues and stakeholders to get a hands-on feel for an experience instead of just an idea. We work across a variety of product lines and work regularly with engineering design and human factors functions to realize our work as clearly as possible. Our team offers a unique opportunity to inform the future of Apple products.
Experience prototypers combine skills in user experience design and software development to scope sketch and build functional software interactions that drive design conversations forward. Through deep collaboration with hardware/software engineers and designers they connect product concepts to technical feasibility to bring abstract ideas to life. They are able to frame their explorations with human-centered design language and visual artifacts share their work with collaborators and stakeholders and synthesize their findings to turn building into shared learning.
Building interactive software on Apple platforms using graphics sensors and custom I/OnWorking closely with hardware and systems engineers to integrate with custom hardware platformsnProposing concrete buildable prototype embodiments within open-ended design spacesnCommunicating design intent verbally as well as visually through sketches storyboards scenarios and diagramsnSharing demos with collaborators and stakeholders soliciting feedback and fostering discussionnDocumenting prototypes thoughtfully with video and other meansnSynthesizing findings and reflections into a coherent story situated within a contextnTesting debugging and fixing defects to continuously improve software
Ability to independently build a standalone GUI app and integrate with APIsnSoftware development foundation: OO/MVC design source control dependency managementnInteraction design basics: concept sketching/diagramming problem framing visual storytellingnNatural curiosity and intuitive desire to build something tangible to explore an ideanCross-disciplinary exploratory and collaborative with an ego-less working stylenMasters degree or Bachelors degree with 3 years work experience in a design/technology field
Experience with graphical animations motion design or writing shadersnFamiliarity with common hardware sensors basic signal processing and gesture recognitionnEye for detail and/or aesthetics awareness of modern UI design including Apple Human Interface GuidelinesnThe dynamic range to work at different levels of refinement from scrappy to polishednComfortable with ambiguity open-ended exploration and far-out ideasnAwareness of human factors considerations such as hand kinesthetics or sensory perceptionnFamiliarity with GenAI workflowsnExperience with macOS Swift SwiftUI Xcode and Apple SDKnProject portfolio of previous interactive work
Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar
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