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Design Engineer — App Store & Games Product Design Team

Apple


Job Location:

Culver, CA - USA

Monthly Salary: Not provided by the employer
Posted: 13 September 2026 (Yesterday)
Application Deadline: 11 December 2026
Vacancies: 1 Vacancy

Job Summary

The App Store u0026 Games Product Design Team is responsible for the customer experience across the App Store Apple Arcade and Apple Games serving hundreds of millions of people every day on iPhone iPad Mac Apple TV Watch Vision Pro and the web. Our team of designers and researchers design and ship product experiences at a global are seeking an exceptional Design Engineer who operates confidently at the intersection of design craft and software engineering. You will join us at a pivotal moment. AI-assisted development has fundamentally changed what our team can build and how fast we can build it. This is a new kind of role for our team: a deeply technical builder embedded within our design organization responsible for the engineering infrastructure tooling and workflows that enable our designers to build and ship production-quality prototypes. You will work alongside technically-minded designers who will be your closest collaborators and define how our team works with code.

Our team has moved beyond static specs and documentation. We build functional code-based prototypes in Swift and web technologies and in some cases our prototypes are adopted directly into shipping builds. We are looking for an engineer who can scale these practices maintain what we build and establish robust infrastructure for collaboration distribution and role spans two technical domains: web-based tooling and backend experiences that power native Swift/iOS front ends and native iOS/macOS prototype work in Swift and SwiftUI. You will be expected to operate confidently across will architect and structure code projects so that designers can contribute effectively. You will manage version control and collaboration workflows distribute prototypes through TestFlight and internal platforms and ensure that what we build is maintainable well-organized and ready for engineering adoption. You will take working prototypes and elevate them from proof-of-concept to structured distributable artifacts that production teams can integrate with this role sits within the design organization you will work in close partnership with our engineering teams facilitating handover aligning on technical standards and in some cases contributing directly to production will stay at the frontier of AI-assisted development evaluating new tools and helping the team maintain its technical is a senior independent role. You will have significant autonomy to define technical standards establish workflows and shape the future of how design and engineering collaborate across our products.

5 years of software engineering experience with strong proficiency in iOS/macOS development (Swift SwiftUI UIKit)nnEqually strong proficiency with web technologies (HTML CSS JavaScript/TypeScript React or similar)nnStrong proficiency with Git CI/CD pipelines and developer infrastructure including TestFlight code signing and build distributionnnExperience architecting codebases for collaboration establishing patterns documentation and structure that enable others to build on top of your worknnExperience integrating with APIs backend services and data pipelinesnnDemonstrated fluency with AI-assisted development tools with a clear perspective on how these tools are changing engineering workflowsnnExcellent communication skills and the ability to translate between design and engineering contexts with claritynnExperience working within or closely alongside design teams with a genuine appreciation for design craft visual quality and interaction detail

Experience with Core Animation Core Graphics Metal or advanced motion and animation frameworksnnFamiliarity with machine learning pipelines personalization systems or recommendation engines and the ability to interface with these systems to improve user-facing experiencesnnExperience setting up and managing internal tools developer platforms or prototype distribution systemsnnPrevious experience mentoring or enabling non-engineers in technical workflowsnnExperience working in environments where design and engineering boundaries are intentionally blurrednnFamiliarity with spec-driven development practicesnnA deep understanding of the Apple design aesthetic Human Interface Guidelines and platform conventions

Required Experience:

IC


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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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