Creative Expert 3DVFX

Apple


Job Location:

Culver, CA - USA

Monthly Salary: Not Disclosed
Posted on: 7 hours ago
Vacancies: 1 Vacancy

Job Summary

The people here at Apple dont just create products - they create the kind of wonder thats revolutionized entire industries. The diversity of those people and their ideas inspires the innovation that runs through everything we do from amazing technology to industry-leading environmental efforts. Join Apple and help us leave the world better than we found it. Are you up for the challengennPro Workflow (PWF) team within Apples Hardware Engineering organization joins creative domain experts with computer system architects to drive innovation and deliver astounding new features to iPhone iPad and Mac. From beginners learning the basics of digital creativity through professional facilities PWF is dedicated to elevating and accelerating the creative capabilities of our customers by understanding how the most demanding creative customers use our products and leveraging those insights to build better products for Pro Workflow team exemplifies Apples position at the intersection of technology and the liberal arts. We look forward to your contributions to help shape the future of join us!

Collaborate with System Architects to identify creative use cases that are impacted by hardware individually and collaboratively on research and development of new creative capabilities for Mac iPad and establish and validate performance targets for future cross-functional efforts to improve performance and bring new features to Apple creative and technical direction and mentor others as a senior voice within and beyond the current on emerging hardware software and workflows in 3D animation and digital content presentation materials and regularly present status reports and project outcomes to peers and executive technical relationships with key external developers and strategic customers.

Minimum 3 years of industry experiencenCompelling body of work demonstrating 3D capability in a creative or design discipline. This can be rooted in motion imaging for example visual effects animation illustration or design architecture fashion fine art or academic worknFluent hands-on command of 3D applications with expertise in more than one sub-discipline for example modeling sculpting texturing look development lighting shading rigging animation simulation real-time or CADnPrimary artistic capability in pen-and-tablet or pen-and-touch workflowsnTrack record of inventing or adopting new techniques tools or workflows and bringing them into creative or design practicenExperience in debugging and resolving workflow issues independently within a team and as a beta tester generating actionable feedback.

Public practice as a teacher in academia streaming or publishing is good to havenExperience building an audience on social platformsnExperience as a Lead or Manager guiding creative teams setting direction and developing others is a attitude of continuous learning and expanding knowledge and capability in core expertise and adjacent areasnAbility to maintain and prioritize multiple projects across multi-year at articulating creative and design needs in technical terms and tailoring information to fit the engaging with third-party developers and customers.
The people here at Apple dont just create products - they create the kind of wonder thats revolutionized entire industries. The diversity of those people and their ideas inspires the innovation that runs through everything we do from amazing technology to industry-leading environmental efforts. Join...

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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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