Creative Director
New Orleans, LA - USA
Job Summary
Location: Remote (global; must have hands-on North America market experience)
Reports To: Domestic Market VP with regular sync-ups to the President
Opening Date: September 2026 Expected Start: ASAP
- Lead paid UA creative strategy for all NA products: conception briefing and iteration for video ads playable ads static assets and store assets.
- Build and drive a creative-testing framework: hypothesis-driven A/B testing performance analysis iteration loops.
- Collaborate closely with the UA team interpret performance data translate insights into creative direction.
- Manage and brief the internal creative team and external production partners.
- Define and maintain each products brand voice visual identity and tone in the NA market.
- Lead creative development for social content KOL/influencer marketing seasonal events and live ops.
- Develop GTM creative concepts for new game launches and major content updates.
- 5 years of creative-related experience in mobile games including 2-3 years of creative management/leadership.
- Portfolio covering both performance-ad (UA) creative and brand/content creative.
- Deep understanding of North America gamers and sports users.
- Strong data literacy: able to read UA performance dashboards and let data guide creative decisions.
- Experience serving/partnering with Chinese game vendors preferred.
- Able to collaborate remotely and cross-culturally with Asian (China) mid-platform teams.
- Self-driven strong project-management instinct able to run multiple creative workflows simultaneously.
- 5 years of creative-related experience in mobile games including 2-3 years of creative management/director experience.
- Deep understanding of NA gamer/sports-user preferences and creative tone.
- Collaborates efficiently remotely and cross-culturally with China (Asia) mid-platform teams.
- Bachelors degree; English fluency.
- Hands-on sports-game-related project experience with the project genuinely covering the North America market.
- Must be able to provide: intro to sports-game projects and UA/brand creative results achieved in NA; UA creative A/B testing and asset-iteration cases with data results (ROAS CTR etc.); cases of KOL social-media and version GTM launch creative orchestration; portfolio link covering UA performance ads brand-content creative.
- Core threshold: sports-game project experience genuinely covering the NA market (track is locked on sports games); hands-on data-driven creative-iteration experience with closed-loop A/B testing based on ROAS/CPI.
- End-to-end creative-orchestration experience in sports-competitive mobile games; experience at vendors such as EA 2K Games Zynga First Touch Games preferred.
- Has served or partnered with Chinese game vendors/publishers.
- North America local creative agencies and freelancer networks.
- Understands UA placement logic; strong creative-to-performance-data closed-loop capability.
- Able to both set direction and get hands-on.
- Proficient in Chinese to facilitate collaboration with the domestic mid-platform team.
- Pure brand creative with no UA/performance-ad creative experience.
- No sports-game industry background.
- Unable to use English as a working language.
- Purely domestic candidates with no North America market experience.
Founded in 2013 is a Hong Kong-listed high-tech enterprise headquartered in Qianhai Shenzhen dedicated to sports-competitive mobile games. Holds official IP licenses from FIFPro NBA MLB and multiple international football clubs. Core products include NBA Basketball Master Football Master and Top Club.