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Research Scientist, R&D (2026)


Job Location:

Madrid - Spain

Monthly Salary: Not provided by the employer
Posted: 3 June 2026 (30+ days ago)
Application Deadline: 15 September 2026
Vacancies: 1 Vacancy
The job posting is outdated and position may be filled

Job Summary

Founded in 2009 CLO Virtual Fashion is creating a new ecosystem for digital fashion based on its unrivaled technology in 3D clothing simulation algorithms.
CLO Virtual Fashion provides all clothing-related services from concept to design manufacturing marketing fitting and styling based on 3D clothing simulation algorithms.
Along with costume design software CLO Marvelous Designer and Jinny we are involved in the entire costume journey with platforms specialized in costume content such as CLO-SET and CONNECT to build an efficient and sustainable workflow. Additionally our solution allows physical and digital garments to be tagged together to function within the CLO system.
CLO Virtual Fashion which is leading the global digital fashion market currently has a total of 13 offices in 11 countries around the world including Asia North America Europe and South America and is gradually expanding based on numerous customers from around the world.
Position Overview
We are seeking a Full-Time Researcher to join our global R&D this role you will develop and refine methodologies in areas such as physics-based simulation geometric modeling and intuitive design. You will work alongside our team on research initiatives in material dynamics expressive authoring paradigms and high-performance visualization helping ensure our software continues to provide best-in-class solutions for our users.
Responsibilities
  • Execute high-level research in computer graphics HCI or ML to solve simulation challenges.
  • Develop intuitive workflows for garment construction that bridge the gap between 2D and 3D.
  • Convert theoretical discoveries into optimized production-ready code with our engineering teams.
  • Identify and resolve architectural bottlenecks to maintain the performance of the core engine.
  • Manage collaborative projects with external partners to integrate emerging tech into our roadmap.
Requirements
  • PhD or Masters in Computer Science Physics Mathematics or a related field.
  • 3 years of R&D experience in graphics physics simulation or machine learning.
  • Advanced C skills with experience in version control and automated testing.
  • Ability to effectively communicate research findings to cross-functional teams.
  • Background in discrete geometry numerical methods structural mechanics rendering or HCI/UX.
Plus if you have
  • Record of impactful publications at venues like SIGGRAPH CVPR UIST or Eurographics.
  • High-level proficiency in GPU programming and APIs like CUDA Metal or WebGPU.
  • Portfolio of patents research grants or recognized fellowships in computer graphics.
  • Practical knowledge of computational fabrication textile mechanics or garment construction.
  • Self-driven proactive approach to solving complex problems and delivering results.
Benefits
  • Permanent full-time contract within a modern international work environment
  • A culture that maintains a startup heart offering genuine room for professional growth and creative input
  • Private health insurance and monthly transportation support.
We may use artificial intelligence (AI) tools to support parts of the hiring process such as reviewing applications analyzing resumes or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed please contact us.

Required Experience:

IC