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Game Artist 2

Voodoo


Job Location:

Barcelona - Spain

Monthly Salary: Not provided by the employer
Posted: 31 August 2026 (Yesterday)
Application Deadline: 28 November 2026
Vacancies: 1 Vacancy

Job Summary

About Voodoo

Founded in 2013 Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees 7 billion downloads and over 200 million active users Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam alongside popular apps such as BeReal and Wizz.

This remote role is located within a two-hour time difference of CET.

Team

Our Gaming team is made up of hybrid-casual casual and mid-core experts. Our Core games team supports internal and external studios worldwide in creating developing and launching new hit games whilst our Live games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year we are the worlds largest and most successful hybrid publisher.

You will be joining one of our Live Studios working on 2.

With 2 were building an iconic game that players will never forget!

Were a small team of excellent people who take care of everything from ideas to testing and we intend to grow while maintaining our high standards.

Role
  • Support the Art Director in the ideation and execution of the games vision.

  • Create high-quality 3D/2D assets (characters assets props and environment art) and ensure optimal performance across mobile devices.

  • Setup integrate and animate UI scenes in Unity.

  • Create VFXs using particle system in Unity.

  • Iterate quickly based on team feedback and live user data.

  • Propose creative ideas to boost player engagement and improve the user experience.

Profile
  • Strong Unity skills with the ability to implement and optimise directly in engine.

  • Excellent 3D /2D design skills with a keen eye for visual hierarchy composition and readability.

  • Capable of working with Maya for animation and rigging and Blender for 3D modelling.

  • Ability to create VFXs using Unitys particle system

  • Experience with A/B testing or working with LiveOps features.

  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.

  • Experience collaborating with cross-functional remote teams.

  • Fluent in English.

Benefits
  • Best-in-class compensation

  • Other benefits according to the country you reside


About Company

Company Logo

We entertain the world with iconic apps and games.

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