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Producer


Job Location:

Warsaw - Poland

Monthly Salary: Not provided by the employer
Posted: 9 September 2026 (4 days ago)
Application Deadline: 7 December 2026
Vacancies: 1 Vacancy

Job Summary

Job Title:
Producer

Requisition ID:
R028020

Job Description:

Elsewhere Entertainment is looking for a Producer to support our UX / UI and Localization teams in the development of a new IP.

Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative exhilarating and expansively entertaining!

We are seeking an experienced and highly organized Producer to oversee the planning execution and delivery of player-facing interfaces navigation systems and visual communication tools.

This role requires exceptional cross-disciplinary communication skills deep familiarity with UX/UI and Localization production pipelines and the ability to align aesthetic goals with technical implementation and project milestones.

As a member of the production department youll focus on enabling our UX and UI teams to do their best work; building clear schedules tracking asset iteration from wireframes to final visual polish and ensuring interfaces meet high-quality standards for usability and accessibility.

You will work closely with the UX Director UI Leads Technical Art and Production leadership to maintain clarity and forward momentum throughout development.

As a member of the project youll help take the studio and our game from great to even better; with a focus on inclusivity mutual respect (for ourselves and our players) thoughtfulness empathy professionalism and collaboration.

Youll help us by...
  • Partnering with the UX Director UI Leads and Production leadership to define plan and manage the UX/UI roadmap.
  • Translating the games visual identity and user experience vision into structured deliverables and milestones for designers and artists.
  • Coordinating with cross-disciplinary leads (Engineering Game Design Localization and QA) to ensure technical and visual alignment across all menus and HUD elements.
  • Overseeing daily and long-term scheduling tracking UI iteration from initial wireframes and prototypes to final art implementation and bug-fixing.
  • Managing workload distribution and resource planning across UX designers UI artists and supporting technical UI engineers.
  • Facilitating review cycles and usability feedback loops focused on player flow visual hierarchy and interface readability.
  • Identifying and mitigating risks related to UI technical performance localization dependencies or cross-platform interface complexity.
  • Managing the bug triage process for UX/UI systems ensuring usability and critical navigation issues are addressed to maintain player accessibility.
  • Encouraging a positive collaborative and inclusive creative culture that values intuitive design visual excellence and technical stability.
  • Providing regular updates on UX/UI progress feature milestones and technical or scheduling risks to project leadership.
Youre awesome because you have
  • Proven experience in production or project management in games specifically supporting UX UI or Graphic Design teams.
  • A strong understanding of UX/UI pipelines from wireframing and prototyping to final asset integration and technical optimization.
  • Experience supporting creative and engineering teams in an AAA development environment.
  • Demonstrated ability to bridge communication between creative UI artists and technical software/engine engineers.
  • Strong organizational skills and experience creating tracking and updating detailed production schedules using Agile or Waterfall methodologies.
  • Experience in Jira Confluence or equivalent project management and bug-tracking tools.
  • A collaborative mindset and a passion for empowering developers and solving complex usability and workflow challenges.
  • A keen eye for visual hierarchy typography and accessible player experiences.
  • The ability to provide production structure while preserving the iterative nature of UX and UI design.

Bonus points for...
  • Familiarity with UI design tools (e.g. Figma Adobe Creative Suite) or engine-specific UI implementation tools (e.g. UMG Unity UI).
  • Experience supporting early-stage UX prototyping or defining interface pillars for a new AAA franchise.
  • A personal passion for accessibility in gaming and creating inclusive user experiences.
  • Enjoyment of playing a variety of video game genres and titles.

Not sure you meet all the qualifications Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! At Activision we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

This role can be based in our Warsaw our Malmö office and follows an onsite work schedule of four days per week. Work arrangements may change at the companies discretion to meet business needs.

Our World

At Activision we strive to create the most iconic brands in gaming and entertainment. Were driven by our mission to deliver unrivaled gaming experiences for the world to enjoy together. We are home to some of the most beloved entertainment franchises including Call of Duty Crash Bandicoot Tony Hawks Pro Skater and Guitar Hero.

Were not just looking back at our decades-long legacy; were forging ahead to keep advancing gameplay and creativity with some of the most popular titles and sophisticated teams in the world. We have bold ambitions to create the most inclusive company knowing our success comes from the passionate creative and diverse people within our organization.

Were in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater this could be your opportunity to level up.

Ready to Activate Your Future

#elsewhere

Required Experience:

IC


About Company

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Located in the San Francisco Bay Area, we’re the team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. As one of the top video game developers in the industry, we dive head first into every new project, ready to ideate and create. The strength of our teams makes us not ... View more

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