Senior Product Designer
Job Summary
Our client is a technology company solving payments problems for businesses. Their mission is to help businesses in Africa become profitable envied and loved. They provide a suite of products to help businesses accept payments online and offline manage their operations and grow their business. Our client is driven by a commitment to excellence innovation and customer satisfaction.
Role Overview
Our client is looking for a talented Product Designer to help build exceptional payment experiences for businesses and the people who pay them. Your work will directly impact millions of Africans as they engage with digital commerce.
Youll be embedded in a team alongside product managers and engineersoften as the only designer in the roomworking across consumer-facing and merchant-facing surfaces. Your day-to-day will involve shaping product direction conducting user research designing flows and interfaces contributing to our design system (Pax) and iterating based on real feedback.
One thing to be upfront about: their design team is in the middle of a deliberate shift from product design toward design engineering. They are moving toward a model where designers dont just design what they build but increasingly build it in code often with support from AI tools. Some of them are further along than others and they are honest that its a work in progress. They are not looking for someone who has already arrived. They looking for a strong product designer whos excited to grow in this direction and help the team get there.
Youll report directly to the Product Design Lead. This is a full-time role and the successful candidate will ideally be physically located in Lagos Nigeria.
Job Type: Full Time/Permanent
Location: Nigeria
Workplace: Hybrid
Requirements
- You have 4 years designing digital products with a portfolio that demonstrates your process and outcomes not just polished final screens.
- You have strong visual design fundamentals: typography colour layout and interaction.
- Youre highly proficient in Figma and have good judgment about fidelity: when a sketch is enough and when something needs to feel real.
- You have experience designing for financial services payments or e-commerce.
- You care about accessibility including colour contrast legible hierarchy and designing for the full range of people who use what we build.
- You have experience conducting user research and applying what you learn to design decisions.
- You have a genuine appetite for code. You dont need to be fluent but youre excited to learn and ideally youve already started reading or writing some HTML CSS and JavaScript.
- Youve had some exposure to AI building tools such as Claude Code Cursor Lovable v0 or similar even if only through personal experiments.
- Youre interested in the craft of accessible implementation including semantic HTML keyboard navigation and screen reader behavior not just how things look.
- You have strong taste and can evaluate many options to identify the one that best serves the people using it
- Youre genuinely curious about the business. You want to understand why something is being built not just what to build
- You think in systems and design with an awareness of how one surface connects to another
- Youre honest about your own work. You can explain your decisions what youre unsure about and what youd do differently
- Have hands-on experience building and shipping interfaces in code with or without AI tools
- Are familiar with component-based UI frameworks with React preferred
- Have experience with interaction design micro-interactions and motion
- Can prototype at high fidelity in Framer code or directly in an AI tool
- Have contributed to a production design system
- Bring a background in other disciplines such as graphic design web design illustration 3D or motion
Responsibilities
- Design across the product. Youll create user flows wireframes prototypes and high-fidelity designs for payment experiences balancing user needs business goals and technical constraints.
- Own your work through to quality. Youll see your designs through implementation and own design QA. As you grow into building this will increasingly mean fixing issues directly in code rather than only flagging them.
- Grow into building. Youll get comfortable taking ideas from concept to working prototype using AI tools like Claude Code Cursor or Lovable. The expectation isnt that you can do this on day one. Its that youre genuinely up for learning it and that you build the habit of understanding the code you ship.
- Contribute to Pax. Youll help maintain and evolve our design system ensuring consistency across our clients products and helping make Pax a shared language for designers engineers and the AI tools we build with.
- Research and validate. Youll run usability tests and merchant interviews and use what you learn to make better product decisions. Significant product work involves direct user input and thats not optional.
- Frame product problems. Youll work with product managers engineers and other stakeholders to understand customer problems clarify requirements define success and turn ambiguous ideas into clear product directions.
- Give and receive feedback. Youll take part in weekly design crits and learning sessions sharing work early and helping the team sharpen its taste collectively.
- Design for real product outcomes. Youll use data customer feedback and product goals to evaluate the effectiveness of your work learn from what ships and keep improving the experience over time.
- Think through the full experience. Youll design not just the happy path but also edge cases empty states errors permissions notifications and other details that make products feel clear reliable and trustworthy.