Research, develop, and incrementally improve various modules including but not limited to planning for robotic manipulation, 2D object recognition, and 3D categorylevel object localization.
Experiment with 3D stateoftheart methods for 3D keypoint estimation and safe trajectory planning using RGBD cameras.
Modify and experiment with current stateoftheart methods for 2D boundingbox/mask estimation using few training
samples for categorylevel objects.
Develop and run code experiments intheloop on live systems using a ROSlike Publish/Subscribe framework.
Develop features and modules for our robotics framework + interprocess messaging system.
Troubleshoot, identify, analyze, and resolve operating/hardware/networking system problems on our robotic hardware.
Participate/lead in special projects.
Requirements
Masters of engineering degree or higher in Computer Science, Aerospace, Mechanical Engineering, Electrical Engineering, Physics, or a related engineering field.
5+ years of professional experience in industry or academia with a team of engineers, developing and shipping software,
with experience writing code for embedded systems or environments where performance matters (e.g. video game
development).
Expert knowledge of methods for 2D and 3D computer vision, such as datadriven instance segmentation, keypoint
detection, 6D pose estimation, anomaly detection, or occupancy mapping as applied towards a robotics manipulation task.
Experience and knowledge of multiple systems, areas and programing including; proficiency programming with
Python/C++ or Rust in a Linux environment, experience with ROS/ZMQ or other Publish/Subscribe framework.
Good with 3D point estimation & datadriven
Working experience with live production (software or hardware)
Have trained AI model from scratch
Familiarity with basic linear algebra concepts, such as deriving and utilizing transformation matrices.
Proven capability to make a system work in production, with minimal downtime.
Benefits
Competitive salary, bonus, & equity packages
401(k) retirement plan
ICHRA and commuter benefits (FSA)
Paid Parental leave
Health insurance
Office social events including happy hours, parties, and community service projects
Employee activity groups for basketball players, Yoga Enthusiasts, runners...
Masters of engineering degree or higher in Computer Science, Aerospace, Mechanical Engineering, Electrical Engineering, Physics, or a related engineering field. 5+ years of professional experience in industry or academia with a team of engineers, developing and shipping software, with experience writing code for embedded systems or environments where performance matters (e.g. video game development). Expert knowledge of methods for 2D and 3D computer vision, such as datadriven instance segmentation, keypoint detection, 6D pose estimation, anomaly detection, or occupancy mapping as applied towards a robotics manipulation task. Experience and knowledge of multiple systems, areas and programing including; proficiency programming with Python/C++ or Rust in a Linux environment, experience with ROS/ZMQ or other Publish/Subscribe framework. Good with 3D point estimation & datadriven Working experience with live production (software or hardware) Have trained AI model from scratch Familiarity with basic linear algebra concepts, such as deriving and utilizing transformation matrices. Proven capability to make a system work in production, with minimal downtime.