Realtime Lighting Artist
Job Summary
Job description
Please note this is a short term contract (8-weeks) so we are not able to offer VISA sponsorship or relocation at this time candidates must already be based in the UK and have the right to work here.
Framestores Immersive team works with creative IP owners and brands to elevate the impact of their imagined worlds. Projects span virtual augmented and mixed realities location-based entertainment and theme park rides; a list thats evolving fast. Using the strength and depth of our creative and technical resources were ideally positioned to pioneer entertainment experiences of the future.
Framestore combines talent and technology to bring life to everything we create whether in film TV advertising or immersive experiences. Driven by creativity and inspired by the future we set out every day to reframe the possible.
The Role
As a Lighting Artist within our Immersive division you will work alongside our creative leadership supervisors and artists to implement high-quality lighting for interactive experiences. With the Art Director you will be responsible for creating the mood atmosphere and visual narrative of our projects using Unreal Engine.
Key Responsibilities:
Lighting Design: Utilise various lighting techniques in Unreal Engine to deliver high-quality visual products for IP and brand clients
Performance Optimisation: With the tech team use profiling and diagnostic tools to ensure the lighting setup is optimised for real-time performance without sacrificing visual quality
Technical Problem Solving: Address lighting-related technical issues as they arise maintaining a calm and proactive mindset in a fast-paced environment
R&D Support: Collaborate with the team to prototype new lighting features and provide feedback on visual R&D phases
Job requirements
What were looking for:
Advanced Unreal Engine Expertise: Deep knowledge of Unreals lighting systems (including Lumen Path Tracing or baked lighting).
Technical & Creative Balance: A strong creative visual instinct backed by a demonstrable level of technical knowledge
Experience in Immersive Media: Proven experience working with VR AR or other real-time emerging platforms
Positive attitude towards learning and sharing
You might also have:
DCC Proficiency: Advanced experience with the likes of Maya Blender and/or Houdini to support the lighting pipeline
Experience with other real-time engines such as Unity
Accessibility Statement
Our London studio is fully accessible with step-free entry accessible toilets on all floors and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.
We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process please let us knowwe are happy to accommodate your needs.
Application Process
To apply please complete the linked application form above by clicking the apply button or if you are unable to do so please submit your resume and portfolio to with the subject line: Realtime Lighting Artist (Immersive) - London.
Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.
- London United Kingdom
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About Company
Framestore is an Academy Award winning visual effects house that combines talent and technology to reframe the possible in advertising, film, episodic and immersive experiences.