Principal Lighter [Assassin's Creed Invictus]

Ubisoft

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profile Job Location:

Montreal - Canada

profile Monthly Salary: Not Disclosed
Posted on: 2 days ago
Vacancies: 1 Vacancy

Job Summary

As a Principal Lighter at Ubisoft Montréal you will define and drive high-quality real-time lighting for ambitious gameplay and cinematic experiences. Working at the intersection of art and technology you will combine cinematic sensibility strong visual culture and advanced technical expertise to support large-scale productions.

What youll do

  • Define and implement real-time lighting for gameplay and cinematics.
  • Establish and evolve lighting workflows that are efficient scalable and production-ready.
  • Develop and support lighting tools in Anvil to empower art teams while ensuring engine stability.
  • Collaborate closely with rendering VFX environment character and animation teams to preserve artistic intent in engine.
  • Align art direction technical constraints and production goals through active participation in planning and decision-making.
  • Provide advanced technical guidance on lighting rendering and performance challenges.
  • Optimize lighting scenes and assets to ensure stable performance across all platforms.
  • Build and maintain reusable lighting assets and libraries.
  • Act as a technical and artistic reference sharing standards best practices and methodologies across teams.

Qualifications :

What you bring to the team

  • Strong expertise in cinematography visual storytelling and composition applied to real-time projects.
  • Proven ability to translate narrative and emotional intent into clear impactful lighting solutions.
  • Advanced knowledge of real-time rendering high dynamic range sky maps and lighting systems.
  • Solid understanding of performance optimization including GPU and CPU budgets.
  • Comfort operating autonomously in complex technical environments and large-scale productions.
  • Strong communication skills enabling collaboration with both artistic and engineering teams.
  • Clear sense of priorities quality expectations and production realities.
  • Passion for innovation experimentation and knowledge sharing.

What to send our way

  • Your CV highlighting relevant skills and experience.
  • Examples of lighting work or systems you contributed to such as in-game captures breakdowns or technical demonstrations.

Remote Work :

No


Employment Type :

Full-time

As a Principal Lighter at Ubisoft Montréal you will define and drive high-quality real-time lighting for ambitious gameplay and cinematic experiences. Working at the intersection of art and technology you will combine cinematic sensibility strong visual culture and advanced technical expertise to su...
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About Company

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Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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