With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Junior Technical Artist to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Provide technical follow-up to the art team in regards to performance and guidelines.
Design implement and optimize shaders while meeting artistic and technical requirements.
Develop art pipeline tools and extensions with an eye towards usability and efficiency.
Requirements
An understanding of mathematics including trigonometry and linear algebra with the ability to apply them effectively.
1 - 2 years of experience in game development or related fields.
Basic concepts of 3D rendering (notably the bigger render stages and what they do screen space operations Physically Based rendering).
An understanding of digital art content creation pipelines (high and low-poly modelling unwrapping baking texturing level building).
Proficiency in python with an understanding of code architecture to develop maintainable tools.
Experience with Maya Houdini Substance Designer and Painter.
Ability to work with technical documentation.
Team oriented and a strong desire for collaborative participation in a team-based pipeline across different geographic locations.
Nice to Haves
Knowledge of different high level coding languages (C# C etc.) and HLSL both in a real time and DCC context
What We Offer
An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel.
An open collaborative environment where ideas are welcome and encouraged.
A managerial team consisting of highly experienced game developers at the top of their fields.
Sharing hobbies and passions with like-minded colleagues.
Inclusive environment with many activities organized by the studios or the employees.
Commitment to making the best game possible for the fans including listening to community feedback.
Required Experience:
Junior IC
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Junior Technical Artist to join the team and help us in cr...
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Junior Technical Artist to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Provide technical follow-up to the art team in regards to performance and guidelines.
Design implement and optimize shaders while meeting artistic and technical requirements.
Develop art pipeline tools and extensions with an eye towards usability and efficiency.
Requirements
An understanding of mathematics including trigonometry and linear algebra with the ability to apply them effectively.
1 - 2 years of experience in game development or related fields.
Basic concepts of 3D rendering (notably the bigger render stages and what they do screen space operations Physically Based rendering).
An understanding of digital art content creation pipelines (high and low-poly modelling unwrapping baking texturing level building).
Proficiency in python with an understanding of code architecture to develop maintainable tools.
Experience with Maya Houdini Substance Designer and Painter.
Ability to work with technical documentation.
Team oriented and a strong desire for collaborative participation in a team-based pipeline across different geographic locations.
Nice to Haves
Knowledge of different high level coding languages (C# C etc.) and HLSL both in a real time and DCC context
What We Offer
An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel.
An open collaborative environment where ideas are welcome and encouraged.
A managerial team consisting of highly experienced game developers at the top of their fields.
Sharing hobbies and passions with like-minded colleagues.
Inclusive environment with many activities organized by the studios or the employees.
Commitment to making the best game possible for the fans including listening to community feedback.
Larian Studios is a game developer studio located in Gent, Belgium. Proud to be independent for 19 years, we create games for multiple genres and platforms. Thanks to our players, we get to spend our days making the games we love to play. We have a passion for role playing games.