Instructional Experience Designer (Esports Learning Architect) 2026-2027
Job Summary
TITLE: Instructional Experience Designer (Esports Learning Architect)
About You:
You have a sense of urgency are conscientious and want your work to have an impact. You enjoy being part of a strong collaborative team and contribute positively to a culture where people support one another and share in collective success.
You are both a designer and facilitator of learningsomeone who can build structured high-engagement experiences while maintaining a clear focus on academic outcomes.
You are comfortable navigating both:
- The complexity of competitive environments and
- The intentional design of rigorous standards-aligned learning
You see the big picture and act with purpose always aligning your work to student growth and opportunity.
About Us:
Established in 1874 Tempe Elementary School District serves over 10000 students across 21 schools. Our district is grounded in the belief that students should be prepared to productively and innovatively make a positive impact in their communities.
At Immersive 9 at Arredondo we are designing a different kind of schoolone where students engage in immersive mastery-based learning experiences that connect academic content to real-world application.
Esports is not an extracurricular activity within this model. It is a learning studio where students develop:
- Strategic thinking
- Communication and collaboration
- Data analysis and decision-making
- Performance under pressure
This role plays a critical part in building that experience and ensuring it translates into meaningful student outcomes.
Who Were Looking For:
Minimum Qualifications:
- Bachelors degree in Education or related field (Masters preferred)
- Valid Arizona Teaching Certificate
- Demonstrated success in project-based student-centered or immersive learning environments.
- Experience working with students in team-based competitive or performance-driven settings.
- Foundational understanding of esports systems (team roles communication strategy performance analysis).
- Gifted Endorsement required or willingness to obtain (in accordance with Arizona requirements for serving gifted students)
Preferred Attributes:
- Experience coaching or facilitating esports teams gaming communities or competitive environments
- Ability to connect esports experiences to academic standards (math literacy STEM media)
- Experience with game analysis streaming or digital production tools
- Familiarity with platforms such as OBS Twitch Discord or competitive gaming systems
- Capacity to design performance-based learning experiences rooted in strategy and collaboration
- Commitment to continuous improvement reflection and innovation
ESSENTIAL FUNCTIONS:
(Essential functions as defined under the Americans with Disabilities Act may include any of the following tasks knowledge skills and other characteristics. This list is ILLUSTRATIVE ONLY and is not a comprehensive listing of all duties and responsibilities performed by the incumbents of this class.)
About the Role:
Why the role exists:
The Instructional Experience Designer (Esports Learning Architect) is a classroom-based educator who designs and facilitates immersive student-centered learning experiences through esports.
This role exists to leverage competitive gaming as a platform for developing critical thinking communication collaboration and problem-solving while ensuring alignment to academic standards and measurable student growth.
The Esports Learning Architect builds structured systems where students learn through strategy performance reflection and iteration.
Responsibilities & Deliverables:
- Learning Experience Design (Esports as a Learning System)
- Design and implement standards-aligned learning experiences using esports as a primary instructional medium.
- Integrate core academic skills into esports contexts including:
- Mathematical reasoning (data statistics probability)
- Literacy (communication analysis reflection)
- Systems thinking and strategic decision-making
- Develop structured team systems including:
- Defined roles (e.g. strategist analyst communicator support)
- Practice routines and performance cycles
- Data-informed reflection and improvement
- Connect esports experiences to broader immersive learning studios and interdisciplinary opportunities.
- Student-Centered Facilitation (Performance & Growth)
- Facilitate learning environments that promote student voice agency and ownership
- Support students in developing skills related to:
- Collaboration
- Communication under pressure
- Reflection and continuous improvement
- Coach students in both individual performance and team dynamics.
- Use formative assessment and performance data to personalize instruction and support student growth.
- Student-Centered Facilitation (Performance & Growth)
- Develop and manage a structured esports program aligned to the Immersive 9 model.
- Organize and facilitate:
- Team practices
- Competitive matches
- Tournaments and exhibitions
- Establish and maintain partnerships with leagues organizations and community partners.
- Ensure access and participation opportunities for all students
- Collaboration & Co-Design (Immersive Integration)
- Collaborate with Instructional Experience Designers and campus leadership to integrate esports into interdisciplinary learning experiences.
- Co-design projects that connect esports to:
- Digital media and broadcasting
- Storytelling and production
- STEM and innovation-based learning
- Engage in reflective dialogue and public sharing of professional practice aligned to Innovation Enterprise priorities.
- Participate in design cycles focused on continuous improvement and innovation.
- Real-World Connection (Application & Pathways)
- Expose students to real-world applications and pathways connected to esports including:
- Game design
- Broadcasting and content creation
- Data analytics
- Event production
- Support students in producing authentic work for real audiences (e.g. livestreams commentary analysis showcases).
- Connect learning experiences to community industry and future opportunities.
- Culture Wellbeing & Digital Citizenship
- Establish and maintain a positive inclusive esports culture grounded in respect teamwork and sportsmanship
- Teach and reinforce expectations related to:
- Digital citizenship
- Online safety
- Responsible technology use
- Monitor student interactions and address inappropriate behavior including toxicity exclusion or unsafe conduct
- Promote healthy participation habits including balance self-regulation and awareness of student wellbeing
- Family & Community Engagement
- Communicate with families regarding student participation growth and opportunities within the esports program
- Promote the esports program within the school community to increase awareness and engagement
- Support showcases events and competitions that connect student work to authentic audiences
School: Immersive 9 at Arredondo
SALARY: Certified
WORK YEAR: Certified Schedule
REPORTS TO: School Principal
EVALUATION: Certified
Required Experience:
Staff IC