Material Artist Talent Pool (2026 Opportunities)

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profile Job Location:

Mexico City - Mexico

profile Monthly Salary: Not Disclosed
Posted on: 3 days ago
Vacancies: 1 Vacancy

Job Summary

Description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo Mass Effect Borderlands and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
building our 2026 talent pool for exceptional Environment Technical Artists! By applying youre not applying for a specific role todayinstead youre joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isnt an active opening at the moment it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities well contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality game-ready materials. You will join an experienced team on a long-term project working closely with Environment Art Concept Art and Engineering to develop materials that are visually compelling and faithful to the projects artistic direction.

Some of the cool stuff youll be doing:

  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the projects visual direction
  • Build and manage Substance Designer graphs for both tileable materials trims and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows standards and libraries
  • Track and address material-related bugs during production and post production


Requirements

What youll bring to the table:

  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3 years of experience in video game production with at least one shipped title
  • Strong grasp of composition color theory and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout texel density and texture optimization
  • Strong proactive collaboration and communication skills
  • English proficiency: B2 or higher required

All applicants are required to submit their CVs in English as part of the application process.

Due to the high volume of applications we kindly ask you to not reach out to the Liquid Development team. Once you submit your application you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.



Benefits

Whats in it for you

If working on some of the biggest and best titles with some of the coolest people within the games industry isnt enough we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in MX only include:
    • Comprehensive statutory benefits: social security 12 days of annual leave 30 days Christmas bonus and a 25% vacation premium.
    • After 3 months:
      • Major and minor medical insurance
      • Savings fund
      • Grocery vouchers ($1244.88 MXN)
  • Salary RANGE: 25k to 30k MXN gross per month

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information please see our Applicant Privacy Notice at introducir tu información en esta aplicación comprendes que la recopilaremos y procesaremos de acuerdo con nuestro Aviso de privacidad del candidato. Para obtener más información consulta nuestro Aviso de privacidad del candidato en Information: EN
Studio: Liquid Development
Location: Americas Mexico Mexico City
Area of Work: Art Services
Service: Create
Employment Type: Full Time Contractor
Working Pattern: Remote

DescriptionLiquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Developmen...
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About Company

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Based in Portland, Oregon, Liquid Development provides some of the highest quality outsourced art on the market, with credits on more than one hundred game titles. When top-tier developers need true creative partners they know where to turn. We have contributed to AAA titles within th ... View more

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