Associate professor in real-time computer graphics and generative AI

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profile Job Location:

København - Denmark

profile Monthly Salary: Not Disclosed
Posted on: 2 days ago
Vacancies: 1 Vacancy

Job Summary

The Technical Faculty of IT and Design Department of Architecture Design and Media Technology

At The Technical Faculty of IT and Design Department of Architecture Design and Media Technology (Copenhagen Campus) a full-time position as Associate professor in in real-time computer graphics and generative AI is available from July 1 2026 or as soon as possible thereafter.

The Department of Architecture Design and Media Technology has as its goal the development of an innovative cluster of engineering-based environments for education and research which integrate creativity engineering and technology within the disciplines of architecture urban design industrial design digital design and interactive media. The department is a leading research and educational environment in Denmark that addresses the challenge of the interplay between creativity people and technology and develops new areas in research and education directed towards the end-user.

Your work tasks
This position will involve working with real-time graphics computer vision applied AI and integrating Large Language Models (LLMs) into interactive applications to enhance user experiences. A primary pillar of the position is advancing synthetic data generation and augmentation pipelines using real-time graphics engines digital twins computer vision XR and generative models specifically for capturing challenging scenarios and training deep learning systems to create better experiences for human users and learners.

You will contribute to the departments research through high-level scientific publication and by actively securing external research funding from national and international sources.

Educational tasks involve teaching within the Medialogy program across Aalborg and Copenhagen campi. This includes delivering courses in teaching programming e.g. C# and Python real-time graphics rendering use of generative AI as well as AI application development. Following the Problem-Based Learning (PBL) model you will supervise student projects in both the bachelor and master programmes and manage semester coordination. You will also help to modernize the curriculum in areas such as programming real-time graphics and use of generative AI. Your work will in addition include exploring how AI and LLMs can enhance student learning and creativity within PBL project-based learning environments.

Your competencies
You must hold a PhD in a relevant field and demonstrate a proven scientific track record within media technology. We expect documented expertise in real-time computer graphics and machine learning. You should demonstrate the ability to bridge technical development with reactive user-centered applications.

The ideal candidate has significant experience in teaching and supervising within the PBL framework or a similar project-based learning environments with a documented interest in innovative teaching methods. You should possess strong technical competencies in 3D modeling shader programming real-time graphics and generative AI including GAN model architectures. Personally you thrive in a collaborative interdisciplinary setting and have the drive to lead research initiatives and organize workshops that bridge academia and industry.

Qualification requirements
Appointment as an associate professor requires research and teaching qualifications at the level that can be achieved through the satisfactory completion of a period of employment as an assistant professor but may also be obtained in other ways.

It is a precondition that applicants have documented research at an international addition applicants are assumed to have received supervision and pedagogical skills development and to have obtained a positive written assessment of their teaching qualifications.

Who we are
The Department of Architecture Design and Media Technology (CREATE) is a unique interdisciplinary environment. With researchers and educators across campuses in Aalborg and Copenhagen we focus on developing human-centered design and technological solutions to create a sustainable and attractive society. Our work is organized into specialized sections: Architecture and Urban Design Industrial Design and Media Technology - allowing us to explore the interaction between users and technical solutions in a way that is unique within the Danish academic landscape. Your place of work will be at the CREATE section of Media Technology situated in Copenhagens Sydhavn area where researchers and students work in our state-of-the-art research labs and collaborate with various external partners to address societal challenges through media technological solutions.

You may read more about the department here: to apply
Your application must include the following:

  • Application stating reasons for applying qualifications in relation to the position and intentions and visions for the position
  • Curriculum Vitae (CV)
  • Diplomas (masters degree diploma and PhD diploma)
  • List of publications with an indication of the attached publications that you wish to be taken into account in the assessment. Youmay attach a maximum of ten publications.
  • Documentation of teaching qualifications. Please see guidelines for teaching portfolio at The Technical Faculty of IT and DesignIf this is not enclosed the applicant must enclose the reasons for this
  • Dissemination qualifications including participation on committees or boards participation in organisations etc.
  • Additional qualifications in relation to the position
  • References/recommendations

You can read more about the requirements for your application here.

The application must be submitted via Aalborg Universitys recruitment system which can be accessed under the job advertisement on Aalborg Universitys website.

Aalborg University wants to reflect the surrounding society and has diversity as a core value. Therefore everyone regardless of personal background and orientation is encouraged to apply for the position.

Do you have any questions
If you have any questions about the position you are more than welcome to contact Henrik Schønau Fog (45)

Further information
Read more about our recruitment process here

The appointment process at Aalborg University involves a shortlisting process. You can read more about the shortlisting and appointment process here.

The hiring process at Aalborg University may include a risk assessment as a tool to identify potential risks associated with new hires ensuring the safety compliance and integrity of the workplace.

There is a mutual probationary period of 3 months for the position.

Salary and terms of employment
The employment is in accordance with the Ministerial Order on the Appointment of Academic Staff at Universities (the Appointment Order) and the Ministerial Order on Job Structure for Academic Staff at Universities (in Danish) and protocol on certain terms of employment of academic staff at universities (in Danish).

Salary and terms of employment are in accordance with the collective agreement between the Danish Confederation of Professional Associations and the state (AC collective agreement) (in Danish) and protocol on certain terms of employment of academic staff at universities (in Danish).

Aalborg University - Knowledge for the world
Aalborg University is an international workplace with more than 3700 employees. We offer real-world-oriented education and create world-class research results through collaboration between researchers students and public and private companies. This is how we achieve insights new solutions to societal problems and knowledge that changes the world. Our main campus is in Aalborg but we also have campuses in Esbjerg and Copenhagen.

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The Technical Faculty of IT and Design Department of Architecture Design and Media Technology At The Technical Faculty of IT and Design Department of Architecture Design and Media Technology (Copenhagen Campus) a full-time position as Associate professor in in real-time computer graphics ...
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Aalborg Universitet - Problem- og projektbaseret forskning og uddannelse, der i samspil mellem AAU og omverdenen skaber viden, der forandrer verden.

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