The Role: Join our team to build Mixed Reality (MxR) prototypes for vascular surgery. Youll use game engine tech (Godot) to create tools that help surgeons visualize complex medical data in real-time.
What youll do:
- Develop and refine MxR prototypes using Godot and C.
- Implement new features for immersive clinical applications.
- Collaborate with engineers and surgeons to evaluate prototypes in real-world settings.
Qualifications :
What You Need:
- Background: Student in Game Dev CS or similar.
- Tech: Proficient in C; solid experience with Godot (and Unity).
- Focus: Interest in VR/MR prototyping and healthcare innovation.
- Mindset: Proactive creative and eager to solve technical challenges.
Additional Information :
- Working environment: A mutually supportive international team
- Practical experience: Opportunity to build career experience in an exciting international company with a lasting impact on medical technology based in Munich
- Working conditions: Flexible working hours
- Bike storage: Parking garage and safe underground bike storage
- Food and Snacks: Award-winning subsidized company restaurant and in-house cafes
- Fitness: Variety-rich fitness program in our ultra-modern 360m2 company gym
- Socializing: Regular student lunches after work and company events
Ready to apply We look forward to receiving your online application including your first available start date.
Contact person: Leonie von Leoprechting
Remote Work :
No
Employment Type :
Intern
The Role: Join our team to build Mixed Reality (MxR) prototypes for vascular surgery. Youll use game engine tech (Godot) to create tools that help surgeons visualize complex medical data in real-time.What youll do:Develop and refine MxR prototypes using Godot and C.Implement new features for immersi...
The Role: Join our team to build Mixed Reality (MxR) prototypes for vascular surgery. Youll use game engine tech (Godot) to create tools that help surgeons visualize complex medical data in real-time.
What youll do:
- Develop and refine MxR prototypes using Godot and C.
- Implement new features for immersive clinical applications.
- Collaborate with engineers and surgeons to evaluate prototypes in real-world settings.
Qualifications :
What You Need:
- Background: Student in Game Dev CS or similar.
- Tech: Proficient in C; solid experience with Godot (and Unity).
- Focus: Interest in VR/MR prototyping and healthcare innovation.
- Mindset: Proactive creative and eager to solve technical challenges.
Additional Information :
- Working environment: A mutually supportive international team
- Practical experience: Opportunity to build career experience in an exciting international company with a lasting impact on medical technology based in Munich
- Working conditions: Flexible working hours
- Bike storage: Parking garage and safe underground bike storage
- Food and Snacks: Award-winning subsidized company restaurant and in-house cafes
- Fitness: Variety-rich fitness program in our ultra-modern 360m2 company gym
- Socializing: Regular student lunches after work and company events
Ready to apply We look forward to receiving your online application including your first available start date.
Contact person: Leonie von Leoprechting
Remote Work :
No
Employment Type :
Intern
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