VFX Artist [Far Cry]

Ubisoft

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profile Job Location:

Montreal - Canada

profile Monthly Salary: Not Disclosed
Posted on: 10 hours ago
Vacancies: 1 Vacancy

Job Summary

As a VFX Artist at Ubisoft Montréal you will create impactful environmental and gameplay effects that enhance immersion and support moment-to-moment player experience. From smoke fire explosions weather and water interactions your work as a Visual Effects (VFX) Artist will help bring the Far Cry world to life.

You will combine creativity and technical expertise to design high quality real-time effects. You will adapt to a range of tools while collaborating closely with other teams to integrate and refine gameplay-driven VFX within the game engine.

What youll do

  • Collaborate with creative leadership to understand the gameplay vision and set VFX priorities
  • Create environmental and gameplay effects using particle systems and original textures
  • Partner with programming teams to assess needs and contribute to tool development
  • Design effects within technical constraints while maintaining clarity and visual impact
  • Integrate VFX into the game engine with a focus on gameplay readability
  • Iterate on effects using playtest feedback debugging and optimizing as needed
  • Adjust effects based on cross-team feedback to improve player experience
  • Respond to post-launch community feedback when applicable balancing expectations and limitations

Qualifications :

What you bring to the team

  • Demonstrated skills in real-time visual effects creation for gameplay-driven experiences
  • Hands-on experience with 3D workflows including modeling texturing lighting or image processing
  • Working knowledge of 2D art tools compositing software 3D software and game engines
  • Understanding of art fundamentals such as lighting composition proportion and color theory
  • Familiarity with basic vector math applied to VFX systems
  • Ability to receive feedback and adapt your work iteratively
  • A creative and collaborative mindset with strong communication skills
  • Experience with procedural tools shader creation or shader optimization an asset

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A demo reel or portfolio showcasing gameplay and environmental VFX including a breakdown of your process

Remote Work :

No


Employment Type :

Full-time

As a VFX Artist at Ubisoft Montréal you will create impactful environmental and gameplay effects that enhance immersion and support moment-to-moment player experience. From smoke fire explosions weather and water interactions your work as a Visual Effects (VFX) Artist will help bring the Far Cry wor...
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About Company

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Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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