About the Role
As a (Senior) Graphics Programmer you will drive the implementation and optimization of our engines core rendering systems. Working within a dedicated production team across multiple platforms you will partner with artists and engineers to build performant scalable graphics features that define the visual excellence of our titles.
What you will do
Prototype develop and refine graphical features within our proprietary engine for deployment across multiple target platforms.
Analyze and optimize the rendering pipeline and graphics algorithms for console platforms (e.g. PlayStation Xbox Switch) and PC.
Evaluate the performance and memory implications of various rendering techniques to inform architectural decisions.
Design and implement debugging tools to support the graphics development and art integration workflows.
Collaborate closely with client teams to gather requirements define technical roadmaps and prioritize improvements for our graphics technology.
Continuously research and integrate relevant new techniques exhibiting a self-driven approach to professional development.
Create and maintain clear technical documentation to facilitate knowledge sharing.
Qualifications :
What you will bring
Mastery of C with a strong foundation in C/C# and Object-Oriented Programming principles.
Proven experience in multithreaded programming and low-level memory optimization.
Deep practical knowledge of modern graphics APIs (DirectX 11/12 Vulkan OpenGL) and shader languages (HLSL/GLSL).
Expertise in 3D mathematics contemporary rendering algorithms and performance-critical data structures.
A rigorous focus on code quality performance (CPU/GPU) and memory efficiency.
Dedication to writing clean maintainable and portable production code.
Ability to diagnose issues across engines dependencies and middleware and propose and implement effective technical solutions.
Experience in analyzing requirements identifying technical risks and presenting solution options with clear trade-off analysis.
Hands-on experience with console development (Nintendo Switch PlayStation Xbox etc.).
Professional proficiency in written and spoken English sufficient for comprehending technical documents and actively engaging in global team discussions and conference calls.
Remote Work :
No
Employment Type :
Full-time
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more