About Us
STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design develop and manufacture high performance unmanned systems that are software-defined mass-scalable and cost effective. This provides our operators with a decisive edge in highly contested environments.
Were focused on delivering deployable high-performance systems - not future a time of rising threats STARK is bolstering the technological edge of NATO Allies and their Partners to deter aggression and defend Europe - today.
Your mission
Your mission is to architect and automate highfidelity VBS4 simulation environments that generate the massive highquality synthetic datasets required to train AI systems. You will also build realistic virtual battlespaces that serve as a robust sandbox for soldier training product demonstrations and missioncritical testing.
Responsibilities
C Plugin Development:Develop and maintain C plugins using the VBS4 SDK to extend simulation capabilities and automate complex scenario generation.
Data Extraction & Labeling:Implement C components inside VBS4 to extract highquality metadata and generate automated outputs such as bounding boxes depth maps and semantic segmentation labels.
Battlespace & Mission Creation:Design and configure diverse virtual terrains tactical missions and edgecase scenarios to expose AI models and trainees to realistic and challenging conditions.
ClosedLoop Testing:Integrate AI frameworks with VBS4 to enable realtime AIintheloop testing where AI outputs directly influence simulation behavior.
AIDriven Entity Behavior:Develop reactive simulation logic where entities respond intelligently to AI or human actions creating dynamic and realistic training environments.
Qualifications
Bachelors or Masters degree in Computer Science Engineering or a related field or equivalent practical experience.
3-5 years of experience (2 years for exceptional candidates with strong C and/or simulation backgrounds - ideally VBS4).
Strong programming skills inC/C.
Experience withVBS4or comparable simulation engines (Unreal Unity etc.).
Fundamental understanding ofAI data requirementsand synthetic data workflows.
Basic knowledge ofcomputer visionconcepts.
Familiarity withmilitary operations mission structures or tactical environments.
Ability to deliver solutions primarily for the Perception & AI team with future expansion to other teams.
Strong communication and collaboration skills in a multidisciplinary environment.
Ability to work independently and take ownership of complex simulation tasks.
Excellent problemsolving abilities and a structured approach to debugging.
A challenger mindset questioning requirements to ensure technical and operational value.
Very good English - speaking and writing skills.
Why This Role Matters
Simulation is the future. This field is growing at an extraordinary pace and you will be building the digital environments that power AI training soldier readiness highimpact demos and missioncritical testing. You are creating the virtual world where the next generation of defense technology is validated and proven.
Recruiter for this position
For further information please reach out to
About us
LEGAL DISCLAIMER
We are an equal-opportunity employer committed to fostering a diverse and inclusive workplace. All qualified applicants will receive consideration for employment without regard to race color religion sex national origin disability or any other characteristic protected by law. Due to the nature of our work in the defense sector candidates must be eligible to obtain and maintain the appropriate security clearance required for the position.
Required Experience:
IC
About UsSTARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design develop and manufacture high performance unmanned systems that are software-defined mass-scalable and cost effective. This provides our operators with ...
About Us
STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design develop and manufacture high performance unmanned systems that are software-defined mass-scalable and cost effective. This provides our operators with a decisive edge in highly contested environments.
Were focused on delivering deployable high-performance systems - not future a time of rising threats STARK is bolstering the technological edge of NATO Allies and their Partners to deter aggression and defend Europe - today.
Your mission
Your mission is to architect and automate highfidelity VBS4 simulation environments that generate the massive highquality synthetic datasets required to train AI systems. You will also build realistic virtual battlespaces that serve as a robust sandbox for soldier training product demonstrations and missioncritical testing.
Responsibilities
C Plugin Development:Develop and maintain C plugins using the VBS4 SDK to extend simulation capabilities and automate complex scenario generation.
Data Extraction & Labeling:Implement C components inside VBS4 to extract highquality metadata and generate automated outputs such as bounding boxes depth maps and semantic segmentation labels.
Battlespace & Mission Creation:Design and configure diverse virtual terrains tactical missions and edgecase scenarios to expose AI models and trainees to realistic and challenging conditions.
ClosedLoop Testing:Integrate AI frameworks with VBS4 to enable realtime AIintheloop testing where AI outputs directly influence simulation behavior.
AIDriven Entity Behavior:Develop reactive simulation logic where entities respond intelligently to AI or human actions creating dynamic and realistic training environments.
Qualifications
Bachelors or Masters degree in Computer Science Engineering or a related field or equivalent practical experience.
3-5 years of experience (2 years for exceptional candidates with strong C and/or simulation backgrounds - ideally VBS4).
Strong programming skills inC/C.
Experience withVBS4or comparable simulation engines (Unreal Unity etc.).
Fundamental understanding ofAI data requirementsand synthetic data workflows.
Basic knowledge ofcomputer visionconcepts.
Familiarity withmilitary operations mission structures or tactical environments.
Ability to deliver solutions primarily for the Perception & AI team with future expansion to other teams.
Strong communication and collaboration skills in a multidisciplinary environment.
Ability to work independently and take ownership of complex simulation tasks.
Excellent problemsolving abilities and a structured approach to debugging.
A challenger mindset questioning requirements to ensure technical and operational value.
Very good English - speaking and writing skills.
Why This Role Matters
Simulation is the future. This field is growing at an extraordinary pace and you will be building the digital environments that power AI training soldier readiness highimpact demos and missioncritical testing. You are creating the virtual world where the next generation of defense technology is validated and proven.
Recruiter for this position
For further information please reach out to
About us
LEGAL DISCLAIMER
We are an equal-opportunity employer committed to fostering a diverse and inclusive workplace. All qualified applicants will receive consideration for employment without regard to race color religion sex national origin disability or any other characteristic protected by law. Due to the nature of our work in the defense sector candidates must be eligible to obtain and maintain the appropriate security clearance required for the position.
Required Experience:
IC
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