Technical Director Level Design Unannounced project

Ubisoft

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profile Job Location:

Montpellier - France

profile Monthly Salary: Not Disclosed
Posted on: 13 hours ago
Vacancies: 1 Vacancy

Job Summary

We are currently developing a new unannounced project led by a senior team and still in the early concept phase.
To lay strong technical foundations for Level Design from the very first iterations we are looking for a Technical Director - Level Design.

This is a central role on the project combining technical vision hands-on prototyping and daily collaboration with the design teams.
You will join the project at a stage where everything is being built tested and refined.

Your role

As Technical Director - Level Design you will be responsible for the technical direction of Level Design on the project.
You will play a key role in designing and optimizing the tools and technical processes that support Level Design.

  • Define and evolve the technical direction for Level Design on the project;
  • Design and implement Level Design pipelines and workflows in collaboration with technical and creative teams;
  • Act as a technical point of reference fostering smooth communication between design programming art and production;
  • Provide designers with appropriate technical solutions (editor tools scripts data debugging);
  • Prototype directly in the engine (UE5) to test and validate design intentions;
  • Support project teams on technical topics related to Level Design and World Building;
  • Contribute to the technical documentation of tools and pipelines.

Your work environment

  • A humanscale team based in Montpellier made up of experienced profiles;
  • A project in the concept phase offering plenty of room for initiative and experimentation;
  • A context that encourages collaboration prototyping and iteration.

Qualifications :

What we are looking for

Your expertise

  • Proven experience in Technical Level Design or a similar role;
  • Strong proficiency with a modern game engine ideally Unreal Engine;
  • Solid understanding of production pipelines and data management related to Level Design;
  • Good knowledge of the technical and artistic constraints of game content;
  • Awareness of performance stability and optimization challenges;
  • Ability to produce clear and accessible technical documentation.

Your approach

  • You are autonomous detailoriented and take ownership of your responsibilities;
  • You enjoy handson work and prototyping;
  • You willingly share knowledge and encourage collaboration within the team;
  • You are comfortable giving and receiving feedback with your peers.

What will make you stand out

  • A strong focus on tools and workflows designed with designers in mind;
  • Ease in bridging design technical considerations and production constraints;
  • The ability to bring structure without rigidity especially during the concept phase.

Additional Information :

Our Recruitment Process

  • Application review: our team will carefully review your application.
  • Initial screening (up to 30 minutes by phone): if your profile matches youll have a first call to validate key points.
  • Interview 1 Introduction (1 hour remote): a discussion with a recruitment team member to get to know you better and assess the fit between your background and our expectations.
  • Interview 2 Technical (1 hour remote): a more technical discussion with two team members focused on concrete topics and shared understanding.

A technical test may be included to better assess your working approach and technical sensitivity.

Other Information

  • Location: Montpellier (onsite)
  • Start date: as soon as possible to be discussed together

 

Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.


Remote Work :

No


Employment Type :

Full-time

We are currently developing a new unannounced project led by a senior team and still in the early concept phase.To lay strong technical foundations for Level Design from the very first iterations we are looking for a Technical Director - Level Design.This is a central role on the project combining t...
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About Company

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Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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