Senior Software Engineer Avatar Default Abilities

Roblox

Not Interested
Bookmark
Report This Job

profile Job Location:

San Mateo, CA - USA

profile Monthly Salary: Not Disclosed
Posted on: 11 hours ago
Vacancies: 1 Vacancy

Job Summary

The Avatar Team is at the heart of the Roblox experience. We build and evolve the systems that define how every player shows up in the metaverse from how avatars look and move to how they express themselves and interact with the world. Our work sits at the intersection of engine technology animation safety and creator tools and it has to scale to hundreds of millions of players across millions of experiences.

As a Senior Software Engineer on the Avatar Default Abilities team you will own the technical design and implementation of a growing library of high-quality default abilities for the platform avatar and ability manager. You will take abilities from concept to production define patterns and abstractions that other teams can build on and ensure our default abilities feel great perform well and work reliably across the full diversity of Roblox experiences and devices.

You Will:

  • Develop avatar abilities that push the quality bar far beyond what was previously thought possible on the platform combining state-of-the-art animation techniques with the practical constraints of a massively scaled real-time system.
  • Design implement and ship new default abilities end-to-end - from early prototypes and technical exploration through productionization rollout and ongoing iteration.
  • Build robust reusable systems on top of the platform avatar and ability manager so that abilities are composable data-driven and reliable across millions of experiences and billions of avatar configurations.
  • Collaborate extensively with world-class designers animators engine engineers and product leadership to translate creative ability concepts into technically sound performant implementations usable by every player.
  • Define and uphold engineering best practices for ability development (architecture documentation testing automation and observability) to keep the abilities library maintainable as it grows.
  • Profile optimize and harden abilities for performance and stability across a wide range of devices from low-end mobile hardware to high-end PCs and consoles.
  • Partner with Studio engine and creator-facing teams to ensure abilities are easy for developers to integrate configure and extend within their own experiences.
  • Use qualitative feedback and quantitative signals (e.g. engagement performance metrics error reports) to debug complex runtime behaviors and continuously improve the feel responsiveness and reliability of abilities.
  • Mentor other engineers sharing deep expertise in avatar animation character systems and large-scale engine development and help shape the long-term technical roadmap for default abilities on Roblox.

You Have:

  • A strong technical foundation with a BS MS or PhD in Computer Science or a related technical field or equivalent experience in the gaming animation or software industry.
  • Advanced expertise in avatar or character animation systems with hands-on experience building and shipping state-of-the-art runtime animation pipelines.
  • Proven software engineering excellence in C and a high-level scripting language such as Lua or Python including experience designing implementing and maintaining complex performance-sensitive systems.
  • Prior experience working with CG interactive characters rigging movement behaviors and actions and integrating them into modern game engines animation systems and/or large-scale real-time platforms.

You Are:

  • A collaborative team member who thrives in cross-functional environments partnering closely with artists designers and platform owners while mentoring other engineers.
  • Mission-driven and excited about building a safe high-quality and civil metaverse where expressive avatars are core to how people connect.
  • A proven problem solver who is comfortable operating in ambiguous spaces driving 0-to-1 solutions for complex technical problems and iterating quickly based on data and feedback.

Required Experience:

Senior IC

The Avatar Team is at the heart of the Roblox experience. We build and evolve the systems that define how every player shows up in the metaverse from how avatars look and move to how they express themselves and interact with the world. Our work sits at the intersection of engine technology animatio...
View more view more

Key Skills

  • Spring
  • .NET
  • C/C++
  • Go
  • React
  • OOP
  • C#
  • AWS
  • Data Structures
  • Software Development
  • Java
  • Distributed Systems

About Company

Company Logo

Roblox is the ultimate virtual universe that lets you create, share experiences with friends, and be anything you can imagine. Join millions of people and discover an infinite variety of immersive experiences created by a global community!

View Profile View Profile