Our 3D Manufacture team helps bring ambitious creative projects to life across film television and immersive experiences. Were looking for a Master Digital Prosthetics Technician to provide senior creative and technical leadership and to help shape the future capability of our team.
This is a senior role with broad influence across projects people and process ideal for someone who enjoys guiding others solving complex challenges and maintaining consistently high standards of craft. Youll be joining a collaborative studio environment where practical problem-solving knowledge-sharing and continuous improvement are valued.
The key responsibilities of this role are:
Creative & Technical Leadership
Take ownership of complex prosthetics and digital mold making projects from concept to delivery.
Set and uphold high standards of artistic quality and technical execution
Provide expert creative judgement and practical problem-solving across projects
Supporting the Head of 3D
Act as a senior advisor on creative technical and resourcing matters
Provide insight into team capability workflow health and project feasibility
Step in to lead teams or decision-making when required
Mentoring & Capability Building
Mentor and support artists and craftspeople at all levels
Share knowledge and promote best practice across the team
Help identify skills gaps and contribute to training initiatives
Process & Innovation
You can find out more about our role in our job description here.
Were looking for someone who can bring the following to the role:
- 10 years of 3D modelling experience including digital manufacture and mold-making methods
- Demonstrated experience producing creative work within a prosthetics and make up FX manufacturing environment
- Experience mentoring or training artists and craftspeople
- Advanced ZBrush or Rhino skills with strong troubleshooting ability
- Confident use of Photoshop and Illustrator in production workflows
- Strong artistic judgement in both 2D and 3D
- Ability to plan and lead manufacturing for projects of varying scale
- Experience quoting labour and timeframes
If youre keen to know more please reach out to
Additional Information :
- This role is permanent full-time role based in Miramar Wellington.
- It is full-time 42.5 hours per week Monday to Friday.
- The remuneration for this role is dependent on experience with the range from $50-60 per hour
Applications close 4 March 2026.
We look forward to hearing from you soon.
If we can do anything to accommodate you during the recruitment or interview process please let us know.
All applicants will undergo a Ministry of Justice check as part of our recruitment process.
Remote Work :
No
Employment Type :
Full-time
Our 3D Manufacture team helps bring ambitious creative projects to life across film television and immersive experiences. Were looking for a Master Digital Prosthetics Technician to provide senior creative and technical leadership and to help shape the future capability of our team.This is a senior ...
Our 3D Manufacture team helps bring ambitious creative projects to life across film television and immersive experiences. Were looking for a Master Digital Prosthetics Technician to provide senior creative and technical leadership and to help shape the future capability of our team.
This is a senior role with broad influence across projects people and process ideal for someone who enjoys guiding others solving complex challenges and maintaining consistently high standards of craft. Youll be joining a collaborative studio environment where practical problem-solving knowledge-sharing and continuous improvement are valued.
The key responsibilities of this role are:
Creative & Technical Leadership
Take ownership of complex prosthetics and digital mold making projects from concept to delivery.
Set and uphold high standards of artistic quality and technical execution
Provide expert creative judgement and practical problem-solving across projects
Supporting the Head of 3D
Act as a senior advisor on creative technical and resourcing matters
Provide insight into team capability workflow health and project feasibility
Step in to lead teams or decision-making when required
Mentoring & Capability Building
Mentor and support artists and craftspeople at all levels
Share knowledge and promote best practice across the team
Help identify skills gaps and contribute to training initiatives
Process & Innovation
You can find out more about our role in our job description here.
Were looking for someone who can bring the following to the role:
- 10 years of 3D modelling experience including digital manufacture and mold-making methods
- Demonstrated experience producing creative work within a prosthetics and make up FX manufacturing environment
- Experience mentoring or training artists and craftspeople
- Advanced ZBrush or Rhino skills with strong troubleshooting ability
- Confident use of Photoshop and Illustrator in production workflows
- Strong artistic judgement in both 2D and 3D
- Ability to plan and lead manufacturing for projects of varying scale
- Experience quoting labour and timeframes
If youre keen to know more please reach out to
Additional Information :
- This role is permanent full-time role based in Miramar Wellington.
- It is full-time 42.5 hours per week Monday to Friday.
- The remuneration for this role is dependent on experience with the range from $50-60 per hour
Applications close 4 March 2026.
We look forward to hearing from you soon.
If we can do anything to accommodate you during the recruitment or interview process please let us know.
All applicants will undergo a Ministry of Justice check as part of our recruitment process.
Remote Work :
No
Employment Type :
Full-time
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