Scopely is looking for a Staff Server Engineer to join our Monopoly GO! team and work from Barcelona on a hybrid basis.
At Scopely we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing publishing and innovating the mobile games industry connecting millions of people around the world daily.
Monopoly GO! is our new casual game and a key franchise that has just become Scopelys largest game enjoyed by millions of players. The team is based in Europe and the US and works every day to create captivating new experiences for our players.
What You Will Do- Lead a team of Engineers setting clear expectations and providing continuous feedback coaching and mentoring to ensure success and growth
- Working closely with feature owners economy liveops and other development teams to implement feature simulations and technological pipelines for Monopoly GO!
- Driving the implementation of systems that transform raw game data into analytical datasets for simulation and evaluation
- Ensuring technical performance is Best-in-Class throughout development
- Writing automated high-quality tests (unit integration load etc.) and working with QA teams to improve gameplay experience curtail exploits and ensure that everything works smoothly
- Reviewing Technical Design Documents and provide feedback and guidance to other engineers
- Collaborating and communicating with cross-functional departments including: economy liveops qa etc.
- Participating in a strong engineering team and culture
- Live game support & troubleshooting
- Contributing to technical plans and discussing the workflows and requirements with stakeholders
- Implementing tools to empower our liveops and game design teams in the creation of new and exciting game-play experiences
- Explore AI-assisted tools (LLMs copilots automation frameworks) to improve productivity enhance analysis depth and accelerate iteration cycles
What Were Looking For
- 6 years as part of a professional game development team or other relevant area
- Experience managing people driving 1:1s and performance reviews doing follow ups and providing regular feedback to direct reports
- Experience driving and leading the technical execution of complex and interdisciplinary developments
- Mastery of C# Python or another OO language including experience with asynchronous and multi-threaded programming paradigms
- Hands-on experience with cloud computing (AWS GCP...) and low-latency high-scale distributed systems
- Strong computer science and engineering fundamentals (data structures concurrency design patterns algorithms)
- Strong understanding of game framework architecture at scale maintainability over time robust API design etc.
- Strong knowledge of application design best patterns and practices; understanding of maintainability concerns when designing and implementing applications
- Enjoy solving complex technical problems especially in large systems
- Willingness to learn and work with new technologies
- Youre a great tech communicator who knows how to share knowledge with non-technical people
- You have a desire to seek out and take on user feedback to drive world class application development
- A passion for games
Bonus Points
- Experience building your own games as personal projects or game jams
- Experience with AWS Docker Kibana Ansible
- Experience with automated testing
- Solid experience with SQL and at least one data warehouse (BigQuery preferred)
- Knowledge of probability applied statistics and simulation techniques
- Experience with distributed processing tools: Spark PySpark or alternatives
- Experience building ETL/ELT pipelines using Airflow DBT or similar frameworks
- Experience in gaming monetization or game economy
- Familiarity with gameplay logic or LiveOps systems
- Experience developing internal libraries or tools for non-technical teams
- Curiosity for experimenting with AI systems to extend capabilities of existing pipelines or prototype new evaluation methods
At Scopely we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age race ethnicity gender sexual orientation religion disability or any other protected status.
About Us
Scopely is a global interactive entertainment and mobile-first video game company home to many top award-winning experiences such as MONOPOLY GO! Star Trek Fleet Command Stumble Guys MARVEL Strike Force and Yahtzee With Buddies among others.
Scopely creates publishes and live-operates immersive games that empower a directed-by-consumer experience across multiple platforms--from mobile web PC and beyond.
Founded in 2011 Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Companys Worlds Most Innovative Companies Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia EMEA and North America and is home to many internal game development teams referred to as Scopely Studios with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion and is now an independent subsidiary of Savvy.
For more information on Scopely visit:
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