Senior 3D Environment Artist

Gameloft

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profile Job Location:

Ho Chi Minh City - Vietnam

profile Monthly Salary: Not Disclosed
Posted on: 6 hours ago
Vacancies: 1 Vacancy

Job Summary

  • Modelling/texturing environments (terrain key landmarks props architecture) based on concepts reference 3D mock-ups art direction and technical specifications.
  • Modelling both organic and hard surfaces in high poly and low poly.
  • Taking ownership of a level becoming responsible for reaching deadlines as well as collaborating with Design Art Lead and other departments at any given moment.
  • Help define material and light properties for environment shaders.
  • Contributing to the optimization of both data and workflow.
  • Having a keen eye for detail and correctness easily identifying problems in modeled assets.
  • Adapting coordinating and sharing your experience and technical skills with members of the team.

Qualifications :

  • Proficient in traditional modelling and texturing workflow 3ds Max (or Maya) and Photoshop.
  • Skilled in video game environment modelling and texture production for consoles and mobile games.
  • Knowledge of Real-Time engines like Unreal Engine Unity or CryEngine.
  • Skilled in procedural material creation tools such as Substance Designer and Painter.
  • Flexible in adapting to different art styles.
  • Skilled in the creation of PBR assets and the PBR Lighting workflow in general.
  • 3-4 years of experience in video game production.
  • Knowledge of video game art standards in general.
  • Strong communication skills.
  • A strong sense for composition color and light.
  • Disciplined and focused on problem solving.
  • Good feedback interpretation and willing to meet art direction requirements.
  • Good sense of organization and prioritization.

Nice to have:

  • Knowledge of high poly modelling tools such as Zbrush.
  • Experience with related specializations: Lighting Animation Concepting Shader creation.
  • Knowledge of other 2D or 3D packages compositing motion graphics and other relevant CGsoftware.

Check out some projects at Saigon Studio:


Additional Information :

Recruitment Process:

  • (1) Screening call
    Only candidates whose qualifications align with the role will be contacted. We sincerely appreciate your understanding.
  • (2) Test
  • (3) Interview(s)
  • (4) Offer

Work Location and Hours:

  • Work location: 207C Nguyen Xi Binh Thanh Ward Ho Chi Minh City.
  • Work hours: 08:30 AM - 06:00 PM Monday - Friday.

Why Join Gameloft

  • You want to work in an exceptional industry and create games downloaded more than 1 billion times per year.
  • You want to be part of a talented and supportive team of pioneers who have a passion for creating video games.
  • You want to contribute to a vibrant and dynamic atmosphere.
  • You want to join a global company and meet great people around the world.
  • You will work on an employment contract with competitive remuneration and benefits package.
  • You are looking for a fun place to work in the heart of the city.

What We Offer:

  • A hybrid working model (3 days WFO and 2 days WFH).
  • A dynamic workplace environment with over 16 nationalities where hundreds of world-renowned game titles were born.
  • A range of well-being events and policies to support employees physically mentally and emotionally.
  • An open-space office a cafeteria a terrace and a Gaming Area.
  • Various training packages including internal training sponsorship training and e-learning (iLearn Udemy...).
  • Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.
  • An attractive monthly salary alongside Tet and other performance bonuses.
  • Minimum 12 days of paid annual leave plus 5 days of paid sick leave Christmas leave Birthday leave...
  • 100% coverage of mandatory insurance and extra healthcare insurance.
  • A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
  • Other benefits from one of the best employers in Vietnam.

Whats more


Remote Work :

No


Employment Type :

Full-time

Modelling/texturing environments (terrain key landmarks props architecture) based on concepts reference 3D mock-ups art direction and technical specifications.Modelling both organic and hard surfaces in high poly and low poly.Taking ownership of a level becoming responsible for reaching deadlines as...
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We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is b ... View more

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