Unity Programmer

Ironbelly Studios

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profile Job Location:

Montreal - Canada

profile Monthly Salary: Not Disclosed
Posted on: 12 hours ago
Vacancies: 1 Vacancy

Job Summary

Ever wanted your work to matter beyond entertainment Were building high-fidelity training simulators for heavy equipment excavators cranes port machinery and we need Unity programmers eager to push the engine into serious simulation territory.

What Youll Own

  • Collaborate with the development team to design implement and maintain core simulation systems from vehicle dynamics to environmental interactions

  • Take ownership of one or more systems (e.g. equipment controls scoring/metrics scenario management) ensuring functionality performance and scalability meet training requirements

  • Develop and integrate simulation mechanics UI/UX elements and instructor tools within Unity

  • Work alongside physics engineers 3D artists and training designers to ensure seamless integration of assets behaviors and hardware interfaces

  • Debug and optimize code for smooth performance across multi-display setups VR deployments and varying hardware configurations

  • Integrate external SDKs and hardware APIs (control interfaces motion platforms tracking systems)

  • Stay current with Unity development trends and simulation best practices incorporating improvements into project workflows

  • Contribute to technical documentation and provide mentorship to junior team members as the team grows

What Youll Bring to the Table

  • Must-Have

    • 3 years shipping Unity projects (games simulations or interactive applications)

    • Strong C# fundamentals youve written systems not just scripts

    • Experience with Unitys physics system (and its limitations)

    • Comfort with version control and collaborative development

    Bonus Points

    • C experience (even hobbyist level)

    • VR development (any platform)

    • Interest in engineering heavy equipment or how things work

    • Shader/graphics programming

    • Experience integrating external SDKs or hardware

Location

Hybrid role based in Montreal Quebec. Remote candidates across North America considered for exceptional fits.

Ever wanted your work to matter beyond entertainment Were building high-fidelity training simulators for heavy equipment excavators cranes port machinery and we need Unity programmers eager to push the engine into serious simulation territory.What Youll Own Collaborate with the development team to...
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Key Skills

  • Mainframe Development
  • Cobol
  • SQL
  • .NET
  • C/C++
  • Coordinate Measuring Machine
  • Relational Databases
  • Microsoft SQL Server
  • C#
  • Visual Studio
  • Visual Basic
  • Db2

About Company

Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. Our focus is on creating high quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere.From humbl ... View more

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